BearishSun b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 éve
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AnimationClipInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
AnimationInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
AudioClipInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
AudioListenerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
AudioSourceInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
BoneInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
BoxColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
CameraInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 éve
CapsuleColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
CharacterControllerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
ColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
D6JointInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 éve
DistanceJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
FixedJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
FontInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
GUISkinInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 éve
GUIWidgetInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 éve
HingeJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
JointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
LightInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
LightProbeVolumeInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
LimitInspectors.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 éve
MaterialInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
MeshColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
MeshInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
PhysicsMaterialInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
PhysicsMeshInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
PlainTextInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
PlaneColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
PrefabInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
ReflectionProbeInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
RenderSettingsInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 éve
RenderableInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 éve
RigidbodyInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
ScriptCodeInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
ShaderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
SliderJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
SphereColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
SphericalJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
SpriteTextureInspector.cs b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 éve
StringTableInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
TextureInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve