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CameraGizmo.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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CharacterControllerGizmo.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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ColliderGizmos.cs
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95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
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7 年之前 |
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DrawGizmo.cs
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1afb21dbab
Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes
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7 年之前 |
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Gizmos.cs
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811196db64
Feature: Added Gizmo drawing for the particle system component
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7 年之前 |
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JointGizmos.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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LightGizmos.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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LightProbeVolumeGizmo.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |
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ParticleSystemGizmos.cs
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811196db64
Feature: Added Gizmo drawing for the particle system component
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7 年之前 |
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ReflectionProbeGizmo.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 年之前 |