BearishSun 87f960dd28 Refactor: Async resource loading exposed to scripting, refactored scene loading to support async loading %!s(int64=7) %!d(string=hai) anos
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Animation 37e78df597 Feature: Quaternion now has its own inspector field renderer %!s(int64=7) %!d(string=hai) anos
GUI 1779461ac5 Feature: 'Create' button in object inspector will now offer a list of all derived types that can be assigned to that field %!s(int64=7) %!d(string=hai) anos
Generated 87f960dd28 Refactor: Async resource loading exposed to scripting, refactored scene loading to support async loading %!s(int64=7) %!d(string=hai) anos
Input d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
Interop 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
Math bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes %!s(int64=7) %!d(string=hai) anos
Properties d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
Rendering 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources %!s(int64=7) %!d(string=hai) anos
Resources 87f960dd28 Refactor: Async resource loading exposed to scripting, refactored scene loading to support async loading %!s(int64=7) %!d(string=hai) anos
Scene 87f960dd28 Refactor: Async resource loading exposed to scripting, refactored scene loading to support async loading %!s(int64=7) %!d(string=hai) anos
Serialization 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type %!s(int64=7) %!d(string=hai) anos
Utility bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes %!s(int64=7) %!d(string=hai) anos
MBansheeEngine.csproj 936f1334a2 Refactor: Updated script binding generator to properly handle derived types %!s(int64=7) %!d(string=hai) anos
MBansheeEngine.csproj.user d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos