BearishSun 31f535a002 Vulkan: Mark the queue transition command buffer as submitted, when its submitted to the queue, so that the fence refresh happens properly 9 yıl önce
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BansheeCore bc46d7159e More work on user-facing manuals 9 yıl önce
BansheeD3D11RenderAPI 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 yıl önce
BansheeEditor 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 yıl önce
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 yıl önce
BansheeEngine 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 yıl önce
BansheeFBXImporter cb0c2ba6da Fixing invalid rotation on FBX import 9 yıl önce
BansheeFMOD b82e9e33bb Improving build find module functions 9 yıl önce
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 yıl önce
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 yıl önce
BansheeGLRenderAPI 4d85ab293d More work on user-facing manuals 9 yıl önce
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 yıl önce
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 yıl önce
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 yıl önce
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 yıl önce
BansheeSL aa226e61ce Massive namespace rename BansheeEngine -> bs 9 yıl önce
BansheeUtility 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 yıl önce
BansheeVulkanRenderAPI 31f535a002 Vulkan: Mark the queue transition command buffer as submitted, when its submitted to the queue, so that the fence refresh happens properly 9 yıl önce
CMake f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly 9 yıl önce
ExampleProject 8db4954322 Reverting accidental changes 9 yıl önce
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 yıl önce
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 yıl önce
MBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 yıl önce
RenderBeast 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 yıl önce
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 yıl önce
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 yıl önce
CMakeLists.txt b82e9e33bb Improving build find module functions 9 yıl önce