| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 |
- #include "BsD3D11HardwareBufferManager.h"
- #include "BsD3D11VertexBuffer.h"
- #include "BsD3D11IndexBuffer.h"
- #include "BsD3D11GpuBuffer.h"
- #include "BsD3D11GpuParamBlockBuffer.h"
- #include "BsGpuParamDesc.h"
- namespace BansheeEngine
- {
- D3D11HardwareBufferCoreManager::D3D11HardwareBufferCoreManager(D3D11Device& device)
- : mDevice(device)
- { }
- SPtr<VertexBufferCore> D3D11HardwareBufferCoreManager::createVertexBufferInternal(UINT32 vertexSize,
- UINT32 numVerts, GpuBufferUsage usage, bool streamOut)
- {
- SPtr<D3D11VertexBufferCore> ret = bs_shared_ptr_new<D3D11VertexBufferCore>(mDevice, vertexSize, numVerts, usage, streamOut);
- ret->_setThisPtr(ret);
- return ret;
- }
- SPtr<IndexBufferCore> D3D11HardwareBufferCoreManager::createIndexBufferInternal(IndexType itype,
- UINT32 numIndexes, GpuBufferUsage usage)
- {
- SPtr<D3D11IndexBufferCore> ret = bs_shared_ptr_new<D3D11IndexBufferCore>(mDevice, itype, numIndexes, usage);
- ret->_setThisPtr(ret);
- return ret;
- }
- SPtr<GpuParamBlockBufferCore> D3D11HardwareBufferCoreManager::createGpuParamBlockBufferInternal(UINT32 size, GpuParamBlockUsage usage)
- {
- D3D11GpuParamBlockBufferCore* paramBlockBuffer = new (bs_alloc<D3D11GpuParamBlockBufferCore>()) D3D11GpuParamBlockBufferCore(size, usage);
- SPtr<GpuParamBlockBufferCore> paramBlockBufferPtr = bs_shared_ptr<D3D11GpuParamBlockBufferCore>(paramBlockBuffer);
- paramBlockBufferPtr->_setThisPtr(paramBlockBufferPtr);
- return paramBlockBufferPtr;
- }
- SPtr<GpuBufferCore> D3D11HardwareBufferCoreManager::createGpuBufferInternal(UINT32 elementCount, UINT32 elementSize,
- GpuBufferType type, GpuBufferUsage usage, bool randomGpuWrite, bool useCounter)
- {
- D3D11GpuBufferCore* buffer = new (bs_alloc<D3D11GpuBufferCore>()) D3D11GpuBufferCore(elementCount, elementSize, type, usage, randomGpuWrite, useCounter);
- SPtr<D3D11GpuBufferCore> bufferPtr = bs_shared_ptr<D3D11GpuBufferCore>(buffer);
- bufferPtr->_setThisPtr(bufferPtr);
- return bufferPtr;
- }
- }
|