BsScriptBuiltin.h 769 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "BsBuiltinResources.h"
  5. namespace BansheeEngine
  6. {
  7. /**
  8. * @brief Interop class between C++ & CLR for BuiltinResources.
  9. */
  10. class BS_SCR_BE_EXPORT ScriptBuiltin : public ScriptObject <ScriptBuiltin>
  11. {
  12. public:
  13. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Builtin")
  14. private:
  15. ScriptBuiltin(MonoObject* instance);
  16. /************************************************************************/
  17. /* CLR HOOKS */
  18. /************************************************************************/
  19. static MonoObject* internal_GetWhiteTexture();
  20. static MonoObject* internal_GetDiffuseShader();
  21. static MonoObject* internal_GetMesh(BuiltinMesh meshType);
  22. };
  23. }