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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmRenderWindow.h"
- #include "CmCoreThread.h"
- #include "CmRenderWindowManager.h"
- #include "CmViewport.h"
- #include "CmPlatform.h"
- namespace CamelotFramework
- {
- RenderWindow::RenderWindow(const RENDER_WINDOW_DESC& desc)
- : RenderTarget(), mIsFullScreen(false), mDesc(desc), mHasFocus(false), mLeft(0), mTop(0), mHidden(false)
- {
- }
- RenderWindow::~RenderWindow()
- {
-
- }
- void RenderWindow::setHidden(bool hidden)
- {
- THROW_IF_NOT_CORE_THREAD;
- }
- bool RenderWindow::isFullScreen(void) const
- {
- return mIsFullScreen;
- }
- void RenderWindow::_windowMovedOrResized()
- {
- THROW_IF_NOT_CORE_THREAD;
- }
- void RenderWindow::_windowFocusReceived()
- {
- THROW_IF_NOT_CORE_THREAD;
- mHasFocus = true;
- }
- void RenderWindow::_windowFocusLost()
- {
- THROW_IF_NOT_CORE_THREAD;
- mHasFocus = false;
- }
- void RenderWindow::destroy()
- {
- Platform::resetNonClientAreas(*this);
- RenderWindowManager::instance().windowDestroyed(this);
- RenderTarget::destroy();
- }
- RenderWindowPtr RenderWindow::create(RENDER_WINDOW_DESC& desc, RenderWindowPtr parentWindow)
- {
- return RenderWindowManager::instance().create(desc, parentWindow);
- }
- }
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