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CmD3D9Device.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9DeviceManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9Driver.cpp
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32c45ecb8e
New VideoModeInfo changes compile
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11 年 前 |
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CmD3D9DriverList.cpp
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 年 前 |
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CmD3D9EventQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9GpuBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9GpuProgram.cpp
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b60ea8260c
All render systems work after shader refactor
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11 年 前 |
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CmD3D9HLSLProgramFactory.cpp
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b60ea8260c
All render systems work after shader refactor
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11 年 前 |
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CmD3D9HardwareBufferManager.cpp
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6a28795343
More documentation
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11 年 前 |
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CmD3D9IndexBuffer.cpp
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6a28795343
More documentation
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11 年 前 |
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CmD3D9Mappings.cpp
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4782475448
VertexDeclaration is now immutable
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11 年 前 |
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CmD3D9MultiRenderTexture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9OcclusionQuery.cpp
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87c63a50e6
Added Occlusion queries
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11 年 前 |
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CmD3D9PixelBuffer.cpp
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134a6a2a82
More documentation
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11 年 前 |
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CmD3D9QueryManager.cpp
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87c63a50e6
Added Occlusion queries
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11 年 前 |
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CmD3D9RenderSystem.cpp
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b349c98754
Work on GPUProfiler
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11 年 前 |
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CmD3D9RenderSystemFactory.cpp
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4221419a6b
Modules can be created by passing parameters instead of constructing the instances externally
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11 年 前 |
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CmD3D9RenderTexture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9RenderWindow.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
|
11 年 前 |
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CmD3D9RenderWindowManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
|
11 年 前 |
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CmD3D9Resource.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9ResourceManager.cpp
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fe324f98ed
Made Log thread safe
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11 年 前 |
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CmD3D9Texture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9TextureManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9TimerQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9VertexBuffer.cpp
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d19ac30b58
VAO management to OpenGL (untested)
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11 年 前 |
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CmD3D9VertexDeclaration.cpp
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4782475448
VertexDeclaration is now immutable
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11 年 前 |
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CmD3D9VideoMode.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年 前 |
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CmD3D9VideoModeList.cpp
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 年 前 |