Marko Pintera b349c98754 Work on GPUProfiler 11 anos atrás
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BsManagedComponent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
BsManagedSerializableArray.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anos atrás
BsManagedSerializableDictionary.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anos atrás
BsManagedSerializableField.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anos atrás
BsManagedSerializableList.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anos atrás
BsManagedSerializableObject.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anos atrás
BsManagedSerializableObjectInfo.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anos atrás
BsRuntimeScriptObjects.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anos atrás
BsScriptComponent.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
BsScriptDebug.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptEnginePlugin.cpp 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 anos atrás
BsScriptFont.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGUIArea.cpp 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 anos atrás
BsScriptGUIButton.cpp 785f60e078 Script GUI elements now share a common base class 11 anos atrás
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGUIElement.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
BsScriptGUIElementStateStyle.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGUIElementStyle.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGUIFixedSpace.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
BsScriptGUIFlexibleSpace.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
BsScriptGUIInputBox.cpp 785f60e078 Script GUI elements now share a common base class 11 anos atrás
BsScriptGUILabel.cpp 785f60e078 Script GUI elements now share a common base class 11 anos atrás
BsScriptGUILayout.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
BsScriptGUIListBox.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anos atrás
BsScriptGUIPanel.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGUIScrollArea.cpp 785f60e078 Script GUI elements now share a common base class 11 anos atrás
BsScriptGUITexture.cpp 785f60e078 Script GUI elements now share a common base class 11 anos atrás
BsScriptGUIToggle.cpp 785f60e078 Script GUI elements now share a common base class 11 anos atrás
BsScriptGUIToggleGroup.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGameObjectManager.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptHString.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptObject.cpp b349c98754 Work on GPUProfiler 11 anos atrás
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptResourceManager.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSceneObject.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
BsScriptSerializableArray.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSerializableField.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSerializableObject.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSerializableProperty.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSpriteTexture.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptTexture2D.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás