BearishSun e8c7e6fb74 Bugfix: More major fixes to the scripting runtime il y a 7 ans
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Wrappers e8c7e6fb74 Bugfix: More major fixes to the scripting runtime il y a 7 ans
BsEditorResourceLoader.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsEditorResourceLoader.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsEditorScriptLibrary.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsEditorScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsEditorScriptManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsEditorScriptManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGUIGameObjectField.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGUIGameObjectField.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGUIResourceField.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsGUIResourceField.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsGUITextureField.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsGUITextureField.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsManagedEditorCommand.cpp e8c7e6fb74 Bugfix: More major fixes to the scripting runtime il y a 7 ans
BsManagedEditorCommand.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime il y a 7 ans
BsMenuItemManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsMenuItemManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptDragDropManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptEditorPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptEditorPrerequisites.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptGizmoManager.cpp c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again il y a 8 ans
BsScriptGizmoManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptHandleManager.cpp 2dd8b70c85 WIP: Linux port il y a 8 ans
BsScriptHandleManager.h dcd15a9ad7 WIP: Linux port il y a 8 ans
BsToolbarItemManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsToolbarItemManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
CMakeSources.cmake d3c05debd1 Feature: Added a 2D handle slider that can be used for creating 2D handles in editor il y a 8 ans