Marko Pintera 33145efdd1 Added WIP GameObjectField 12 lat temu
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BsCmdEditPlainFieldGO.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsCmdReparentSO.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDbgTestGameObjectRef.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDbgTestGameObjectRefRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDockManager.h 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 12 lat temu
BsDockManagerLayout.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDockManagerLayoutRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorApplication.h 053df91815 Better modal window test case 12 lat temu
BsEditorCommand.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorGUI.h 33145efdd1 Added WIP GameObjectField 12 lat temu
BsEditorPrerequisites.h 33145efdd1 Added WIP GameObjectField 12 lat temu
BsEditorWidget.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 lat temu
BsEditorWidgetContainer.h 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas 12 lat temu
BsEditorWidgetLayout.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorWidgetLayoutRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorWidgetManager.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 lat temu
BsEditorWindow.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorWindowBase.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorWindowManager.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIColor.h 1ea161f89a Fixed an issue with DX11 $Globals shader buffer where it was incorrectly marked as shareable 12 lat temu
BsGUIColorField.h ef90dfe7e7 Added Color field 12 lat temu
BsGUIDockSlider.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIDropButton.h 33145efdd1 Added WIP GameObjectField 12 lat temu
BsGUIFloatField.h 5554a2ff28 Added text and Vector4 fields 12 lat temu
BsGUIFoldout.h 9f2663102e Added Foldout GUI component 12 lat temu
BsGUIGameObjectField.h 33145efdd1 Added WIP GameObjectField 12 lat temu
BsGUIIntField.h 5554a2ff28 Added text and Vector4 fields 12 lat temu
BsGUIMenuBar.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIResourceTreeView.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUISceneTreeView.h 33145efdd1 Added WIP GameObjectField 12 lat temu
BsGUITabButton.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUITabbedTitleBar.h 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas 12 lat temu
BsGUITextField.h 5554a2ff28 Added text and Vector4 fields 12 lat temu
BsGUIToggleField.h 1ea161f89a Fixed an issue with DX11 $Globals shader buffer where it was incorrectly marked as shareable 12 lat temu
BsGUITreeView.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUITreeViewEditBox.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIVector2Field.h 2dbcc8d6ba Added Vec3 and Vec2 fields 12 lat temu
BsGUIVector3Field.h 2dbcc8d6ba Added Vec3 and Vec2 fields 12 lat temu
BsGUIVector4Field.h 5554a2ff28 Added text and Vector4 fields 12 lat temu
BsGUIWindowDropArea.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIWindowFrame.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIWindowFrameWidget.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsMainEditorWindow.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsProjectLibrary.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsProjectLibraryEntries.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsProjectLibraryEntriesRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsResourceMeta.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsResourceMetaRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsUndoRedo.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
CmDebugCamera.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
CmTestTextSprite.h 58b8c0e393 Int and float fields are now draggable 12 lat temu
DbgEditorWidget1.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 lat temu
DbgEditorWidget2.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 lat temu