Marko Pintera 2c7f1c7b3d Prototyping the Inspector %!s(int64=12) %!d(string=hai) anos
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GUI 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=12) %!d(string=hai) anos
Inspector 2c7f1c7b3d Prototyping the Inspector %!s(int64=12) %!d(string=hai) anos
Math 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=12) %!d(string=hai) anos
Properties e51cbce52c Started work on scripting %!s(int64=12) %!d(string=hai) anos
BuiltinResources.cs 00b903fcaf Various Script related work %!s(int64=12) %!d(string=hai) anos
Color.cs def3e8c935 Updated Vector2/Vector3/Vector4 native classes %!s(int64=12) %!d(string=hai) anos
Component.cs 78690bac80 Reference ManagedComponents by Type and not by namespace & name string %!s(int64=12) %!d(string=hai) anos
DbgComponent.cs 9c559abe48 Fixed C# list serialization %!s(int64=12) %!d(string=hai) anos
DbgComponent2.cs 17204b8447 Serializing SerializableObject works %!s(int64=12) %!d(string=hai) anos
DbgSerzCls.cs f180db3993 C# serialization: Structs now work properly with normal objects %!s(int64=12) %!d(string=hai) anos
DbgSerzObj.cs f180db3993 C# serialization: Structs now work properly with normal objects %!s(int64=12) %!d(string=hai) anos
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly %!s(int64=12) %!d(string=hai) anos
Font.cs 7c0f789e39 Added a C# GUIList %!s(int64=12) %!d(string=hai) anos
GameObject.cs be6adc683d C# object serialization WIP %!s(int64=12) %!d(string=hai) anos
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) %!s(int64=12) %!d(string=hai) anos
LocString.cs ba0da03489 Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly %!s(int64=12) %!d(string=hai) anos
MBansheeEngine.csproj 2c7f1c7b3d Prototyping the Inspector %!s(int64=12) %!d(string=hai) anos
Program.cs b90b98097d Refactored C# serialization set/get methods so there isn't as much code duplication %!s(int64=12) %!d(string=hai) anos
Resource.cs 00b903fcaf Various Script related work %!s(int64=12) %!d(string=hai) anos
SceneObject.cs 2c7f1c7b3d Prototyping the Inspector %!s(int64=12) %!d(string=hai) anos
ScriptObject.cs 4ba316bb18 First C# originated GUI elemented displayed %!s(int64=12) %!d(string=hai) anos
SerializableObject.cs 3d06f8271c SerializableObjects are no serialized properly %!s(int64=12) %!d(string=hai) anos
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) %!s(int64=12) %!d(string=hai) anos
SpriteTexture.cs be6adc683d C# object serialization WIP %!s(int64=12) %!d(string=hai) anos
StringTable.cs c58b45571a Added managed HString %!s(int64=12) %!d(string=hai) anos
Texture2D.cs be6adc683d C# object serialization WIP %!s(int64=12) %!d(string=hai) anos
TextureFormat.cs fde4ac7233 Mono scripting start and first Script class %!s(int64=12) %!d(string=hai) anos