BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 years ago
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BsEditorResourceLoader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsEditorScriptLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsEditorScriptManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
BsGUITextureField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsManagedEditorCommand.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMenuItemManager.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptBrowseDialog.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptBuildManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsScriptCodeEditor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptDragDropManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptDropDownWindow.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptEditorApplication.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
BsScriptEditorBuiltin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
BsScriptEditorInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptEditorPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptEditorSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptEditorTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptEditorUtility.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
BsScriptEditorVirtualInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptEditorWindow.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptFolderMonitor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIColorField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIEnumField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIFloatField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIIntField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIListBoxField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
BsScriptGUISceneTreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUISliderField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUITextField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUITextureField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
BsScriptGUIToggleField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIVector2Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIVector3Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGUIVector4Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptGizmoManager.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptGizmos.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 years ago
BsScriptHandleDrawing.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptHandleManager.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptHandleSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptHandleSliderDisc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptHandleSliderLine.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptHandleSliderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptHandleSliderPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptImportOptions.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptInspectorUtility.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptModalWindow.cpp 5c8a8ab593 More work on documentation 8 years ago
BsScriptOSDropTarget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptPlatformInfo.cpp a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 years ago
BsScriptPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptProjectLibrary.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
BsScriptProjectSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptSceneGizmos.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptSceneGrid.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptSceneHandles.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptSceneSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptSerializedDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptSerializedObject.cpp 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 years ago
BsScriptSerializedSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptUndoRedo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsScriptUnitTests.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsToolbarItemManager.cpp 5c8a8ab593 More work on documentation 8 years ago