- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "General/BsPlatformUtility.h"
- #include <stdlib.h>
- namespace bs
- {
- void PlatformUtility::terminate(bool force)
- {
- exit(0);
- }
- }
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