BearishSun fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 lat temu
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DeferredBasePass.bslinc.asset 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 lat temu
DeferredLightPass.bslinc.asset 05266555e8 Animation bone transforms now used by the core thread for rendering 9 lat temu
DeferredPointLightPass.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
GBuffer.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
NormalVertexInput.bslinc.asset 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 lat temu
PPBase.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
PPTonemapCommon.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
PPWhiteBalance.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
PerCameraData.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
PerObjectData.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
ResolveCommon.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
SkinnedVertexInput.bslinc.asset fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 lat temu
SpriteImage.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu
VolumeRenderBase.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 lat temu