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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- using System;
- using System.Collections.Generic;
- using BansheeEngine;
- namespace BansheeEditor
- {
- /** @addtogroup AnimationEditor
- * @{
- */
- internal class GUICurveEditor
- {
- class SelectedKeyframes
- {
- public int curveIdx;
- public List<int> keyIndices = new List<int>();
- }
- struct DraggedKeyframe
- {
- public DraggedKeyframe(int index, KeyFrame original)
- {
- this.index = index;
- this.original = original;
- }
- public int index;
- public KeyFrame original;
- }
- class DraggedKeyframes
- {
- public int curveIdx;
- public List<DraggedKeyframe> keys = new List<DraggedKeyframe>();
- }
- private const int TIMELINE_HEIGHT = 20;
- private const int SIDEBAR_WIDTH = 30;
- private const int DRAG_START_DISTANCE = 3;
- private EditorWindow window;
- private GUILayout gui;
- private GUIPanel drawingPanel;
- private GUIGraphTime guiTimeline;
- private GUICurveDrawing guiCurveDrawing;
- private GUIGraphValues guiSidebar;
- private ContextMenu blankContextMenu;
- private ContextMenu keyframeContextMenu;
- private Vector2I contextClickPosition;
- private EdAnimationCurve[] curves = new EdAnimationCurve[0];
- private float xRange;
- private float yRange;
- private int markedFrameIdx;
- private List<SelectedKeyframes> selectedKeyframes = new List<SelectedKeyframes>();
- private bool isPointerHeld;
- private bool isMousePressedOverKey;
- private bool isMousePressedOverTangent;
- private bool isDragInProgress;
- private List<DraggedKeyframes> draggedKeyframes = new List<DraggedKeyframes>();
- private TangentRef draggedTangent;
- private Vector2I dragStart;
- /// <summary>
- /// Triggers whenever user selects a new frame.
- /// </summary>
- public Action<int> OnFrameSelected;
- /// <summary>
- /// Returns the displayed range of the curve on the x axis (time).
- /// </summary>
- public float XRange
- {
- get { return xRange; }
- }
- /// <summary>
- /// Returns the displayed range of the curve on the y axis.
- /// </summary>
- public float YRange
- {
- get { return yRange; }
- }
- public GUICurveEditor(EditorWindow window, GUILayout gui, int width, int height)
- {
- this.window = window;
- this.gui = gui;
- blankContextMenu = new ContextMenu();
- blankContextMenu.AddItem("Add keyframe", AddKeyframeAtPosition);
- keyframeContextMenu = new ContextMenu();
- keyframeContextMenu.AddItem("Delete", DeleteSelectedKeyframes);
- keyframeContextMenu.AddItem("Tangents/Auto", () => { ChangeSelectionTangentMode(TangentMode.Auto); });
- keyframeContextMenu.AddItem("Tangents/Free", () => { ChangeSelectionTangentMode(TangentMode.Free); });
- keyframeContextMenu.AddItem("Tangents/In/Auto", () => { ChangeSelectionTangentMode(TangentMode.InAuto); });
- keyframeContextMenu.AddItem("Tangents/In/Free", () => { ChangeSelectionTangentMode(TangentMode.InFree); });
- keyframeContextMenu.AddItem("Tangents/In/Linear", () => { ChangeSelectionTangentMode(TangentMode.InLinear); });
- keyframeContextMenu.AddItem("Tangents/In/Step", () => { ChangeSelectionTangentMode(TangentMode.InStep); });
- keyframeContextMenu.AddItem("Tangents/Out/Auto", () => { ChangeSelectionTangentMode(TangentMode.OutAuto); });
- keyframeContextMenu.AddItem("Tangents/Out/Free", () => { ChangeSelectionTangentMode(TangentMode.OutFree); });
- keyframeContextMenu.AddItem("Tangents/Out/Linear", () => { ChangeSelectionTangentMode(TangentMode.OutLinear); });
- keyframeContextMenu.AddItem("Tangents/Out/Step", () => { ChangeSelectionTangentMode(TangentMode.OutStep); });
- guiTimeline = new GUIGraphTime(gui, width, TIMELINE_HEIGHT);
- drawingPanel = gui.AddPanel();
- drawingPanel.SetPosition(0, TIMELINE_HEIGHT);
- guiCurveDrawing = new GUICurveDrawing(drawingPanel, width, height - TIMELINE_HEIGHT, curves);
- guiCurveDrawing.SetRange(60.0f, 20.0f);
- GUIPanel sidebarPanel = gui.AddPanel(-10);
- sidebarPanel.SetPosition(0, TIMELINE_HEIGHT);
- guiSidebar = new GUIGraphValues(sidebarPanel, SIDEBAR_WIDTH, height - TIMELINE_HEIGHT);
- guiSidebar.SetRange(-10.0f, 10.0f);
- }
- internal void OnPointerPressed(PointerEvent ev)
- {
- if (ev.IsUsed)
- return;
- Vector2I windowPos = window.ScreenToWindowPos(ev.ScreenPos);
- Rect2I elementBounds = GUIUtility.CalculateBounds(gui, window.GUI);
- Vector2I pointerPos = windowPos - new Vector2I(elementBounds.x, elementBounds.y);
- Rect2I drawingBounds = drawingPanel.Bounds;
- Vector2I drawingPos = pointerPos - new Vector2I(drawingBounds.x, drawingBounds.y);
- if (ev.Button == PointerButton.Left)
- {
- Vector2 curveCoord;
- if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out curveCoord))
- {
- KeyframeRef keyframeRef;
- if (!guiCurveDrawing.FindKeyFrame(drawingPos, out keyframeRef))
- {
- TangentRef tangentRef;
- if (guiCurveDrawing.FindTangent(drawingPos, out tangentRef))
- {
- isMousePressedOverTangent = true;
- dragStart = drawingPos;
- draggedTangent = tangentRef;
- }
- else
- ClearSelection();
- }
- else
- {
- if (!IsSelected(keyframeRef))
- {
- if (!Input.IsButtonHeld(ButtonCode.LeftShift) && !Input.IsButtonHeld(ButtonCode.RightShift))
- ClearSelection();
- SelectKeyframe(keyframeRef);
- }
- isMousePressedOverKey = true;
- dragStart = drawingPos;
- }
- guiCurveDrawing.Rebuild();
- }
- else
- {
- int frameIdx = guiTimeline.GetFrame(pointerPos);
- if (frameIdx != -1)
- SetMarkedFrame(frameIdx);
- OnFrameSelected?.Invoke(frameIdx);
- }
- isPointerHeld = true;
- }
- else if (ev.Button == PointerButton.Right)
- {
- Vector2 curveCoord;
- if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out curveCoord))
- {
- contextClickPosition = drawingPos;
- KeyframeRef keyframeRef;
- if (!guiCurveDrawing.FindKeyFrame(drawingPos, out keyframeRef))
- {
- ClearSelection();
- blankContextMenu.Open(pointerPos, gui);
- }
- else
- {
- // If clicked outside of current selection, just select the one keyframe
- if (!IsSelected(keyframeRef))
- {
- ClearSelection();
- SelectKeyframe(keyframeRef);
- guiCurveDrawing.Rebuild();
- }
- keyframeContextMenu.Open(pointerPos, gui);
- }
- }
- }
- }
- internal void OnPointerMoved(PointerEvent ev)
- {
- if (ev.Button != PointerButton.Left)
- return;
- if (isPointerHeld)
- {
- Vector2I windowPos = window.ScreenToWindowPos(ev.ScreenPos);
- Rect2I elementBounds = GUIUtility.CalculateBounds(gui, window.GUI);
- Vector2I pointerPos = windowPos - new Vector2I(elementBounds.x, elementBounds.y);
- if (isMousePressedOverKey || isMousePressedOverTangent)
- {
- Rect2I drawingBounds = drawingPanel.Bounds;
- Vector2I drawingPos = pointerPos - new Vector2I(drawingBounds.x, drawingBounds.y);
- if (!isDragInProgress)
- {
- int distance = Vector2I.Distance(drawingPos, dragStart);
- if (distance >= DRAG_START_DISTANCE)
- {
- if (isMousePressedOverKey)
- {
- draggedKeyframes.Clear();
- foreach (var selectedEntry in selectedKeyframes)
- {
- EdAnimationCurve curve = curves[selectedEntry.curveIdx];
- KeyFrame[] keyFrames = curve.KeyFrames;
- DraggedKeyframes newEntry = new DraggedKeyframes();
- newEntry.curveIdx = selectedEntry.curveIdx;
- draggedKeyframes.Add(newEntry);
- foreach (var keyframeIdx in selectedEntry.keyIndices)
- newEntry.keys.Add(new DraggedKeyframe(keyframeIdx, keyFrames[keyframeIdx]));
- }
- }
- // TODO - UNDOREDO record keyframe or tangent
- isDragInProgress = true;
- }
- }
- if (isDragInProgress)
- {
- if (isMousePressedOverKey)
- {
- Vector2 diff = Vector2.Zero;
- Vector2 dragStartCurve;
- if (guiCurveDrawing.PixelToCurveSpace(dragStart, out dragStartCurve))
- {
- Vector2 currentPosCurve;
- if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out currentPosCurve))
- diff = currentPosCurve - dragStartCurve;
- }
- foreach (var draggedEntry in draggedKeyframes)
- {
- EdAnimationCurve curve = curves[draggedEntry.curveIdx];
- for (int i = 0; i < draggedEntry.keys.Count; i++)
- {
- DraggedKeyframe draggedKey = draggedEntry.keys[i];
- float newTime = draggedKey.original.time + diff.x;
- float newValue = draggedKey.original.value + diff.y;
- int newIndex = curve.UpdateKeyframe(draggedKey.index, newTime, newValue);
- // It's possible key changed position due to time change, but since we're moving all
- // keys at once they cannot change position relative to one another, otherwise we would
- // need to update indices for other keys as well.
- draggedKey.index = newIndex;
- draggedEntry.keys[i] = draggedKey;
- }
- curve.Apply();
- }
- // Rebuild selected keys from dragged keys (after potential sorting)
- ClearSelection();
- foreach (var draggedEntry in draggedKeyframes)
- {
- foreach (var keyframe in draggedEntry.keys)
- SelectKeyframe(new KeyframeRef(draggedEntry.curveIdx, keyframe.index));
- }
- guiCurveDrawing.Rebuild();
- }
- else if (isMousePressedOverTangent)
- {
- EdAnimationCurve curve = curves[draggedTangent.keyframeRef.curveIdx];
- KeyFrame keyframe = curve.KeyFrames[draggedTangent.keyframeRef.keyIdx];
- Vector2 keyframeCurveCoords = new Vector2(keyframe.time, keyframe.value);
- Vector2 currentPosCurve;
- if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out currentPosCurve))
- {
- Vector2 normal = currentPosCurve - keyframeCurveCoords;
- normal = normal.Normalized;
- float tangent = EdAnimationCurve.NormalToTangent(normal);
- if (draggedTangent.type == TangentType.In)
- {
- if (normal.x > 0.0f)
- tangent = float.PositiveInfinity;
- keyframe.inTangent = tangent;
- }
- else
- {
- if (normal.x < 0.0f)
- tangent = float.PositiveInfinity;
- keyframe.outTangent = tangent;
- }
- curve.KeyFrames[draggedTangent.keyframeRef.keyIdx] = keyframe;
- curve.Apply();
- guiCurveDrawing.Rebuild();
- }
- }
- }
- }
- else // Move frame marker
- {
- int frameIdx = guiTimeline.GetFrame(pointerPos);
- if (frameIdx != -1)
- SetMarkedFrame(frameIdx);
- OnFrameSelected?.Invoke(frameIdx);
- }
- }
- }
- internal void OnPointerReleased(PointerEvent ev)
- {
- isPointerHeld = false;
- isDragInProgress = false;
- isMousePressedOverKey = false;
- isMousePressedOverTangent = false;
- }
- internal void OnButtonUp(ButtonEvent ev)
- {
- if(ev.Button == ButtonCode.Delete)
- DeleteSelectedKeyframes();
- }
- /// <summary>
- /// Change the set of curves to display.
- /// </summary>
- /// <param name="curves">New set of curves to draw on the GUI element.</param>
- public void SetCurves(EdAnimationCurve[] curves)
- {
- this.curves = curves;
- guiCurveDrawing.SetCurves(curves);
- Redraw();
- }
- /// <summary>
- /// Change the physical size of the GUI element.
- /// </summary>
- /// <param name="width">Width of the element in pixels.</param>
- /// <param name="height">Height of the element in pixels.</param>
- public void SetSize(int width, int height)
- {
- guiTimeline.SetSize(width, TIMELINE_HEIGHT);
- guiCurveDrawing.SetSize(width, height - TIMELINE_HEIGHT);
- guiSidebar.SetSize(SIDEBAR_WIDTH, height - TIMELINE_HEIGHT);
- Redraw();
- }
- /// <summary>
- /// Changes the visible range that the GUI element displays.
- /// </summary>
- /// <param name="xRange">Range of the horizontal area. Displayed area will range from [0, xRange].</param>
- /// <param name="yRange">Range of the vertical area. Displayed area will range from
- /// [-yRange, yRange]</param>
- public void SetRange(float xRange, float yRange)
- {
- this.xRange = xRange;
- this.yRange = yRange;
- guiTimeline.SetRange(xRange);
- guiCurveDrawing.SetRange(xRange, yRange * 2.0f);
- guiSidebar.SetRange(yRange, yRange);
- Redraw();
- }
- /// <summary>
- /// Number of frames per second, used for frame selection and marking.
- /// </summary>
- /// <param name="fps">Number of prames per second.</param>
- public void SetFPS(int fps)
- {
- guiTimeline.SetFPS(fps);
- guiCurveDrawing.SetFPS(fps);
- Redraw();
- }
- /// <summary>
- /// Returns time for a frame with the specified index. Depends on set range and FPS.
- /// </summary>
- /// <param name="frameIdx">Index of the frame (not a key-frame) to get the time for.</param>
- /// <returns>Time of the frame with the provided index. </returns>
- public float GetTimeForFrame(int frameIdx)
- {
- return guiCurveDrawing.GetTimeForFrame(markedFrameIdx);
- }
- /// <summary>
- /// Sets the frame at which to display the frame marker.
- /// </summary>
- /// <param name="frameIdx">Index of the frame to display the marker on, or -1 to clear the marker.</param>
- public void SetMarkedFrame(int frameIdx)
- {
- markedFrameIdx = frameIdx;
- guiTimeline.SetMarkedFrame(frameIdx);
- guiCurveDrawing.SetMarkedFrame(frameIdx);
- Redraw();
- }
- public void AddKeyFrameAtMarker()
- {
- ClearSelection();
- foreach (var curve in curves)
- {
- float t = guiCurveDrawing.GetTimeForFrame(markedFrameIdx);
- float value = curve.Evaluate(t);
- curve.AddKeyframe(t, value);
- curve.Apply();
- }
- // TODO - UNDOREDO
- guiCurveDrawing.Rebuild();
- }
- public void Redraw()
- {
- guiCurveDrawing.Rebuild();
- guiTimeline.Rebuild();
- guiSidebar.Rebuild();
- }
-
- private void ChangeSelectionTangentMode(TangentMode mode)
- {
- foreach (var selectedEntry in selectedKeyframes)
- {
- EdAnimationCurve curve = curves[selectedEntry.curveIdx];
- foreach (var keyframeIdx in selectedEntry.keyIndices)
- {
- if (mode == TangentMode.Auto || mode == TangentMode.Free)
- curve.SetTangentMode(keyframeIdx, mode);
- else
- {
- TangentMode newMode = curve.TangentModes[keyframeIdx];
- if (mode.HasFlag((TangentMode) TangentType.In))
- {
- // Replace only the in tangent mode, keeping the out tangent as is
- TangentMode inFlags = (TangentMode.InAuto | TangentMode.InFree | TangentMode.InLinear |
- TangentMode.InAuto);
- newMode &= ~inFlags;
- newMode |= (mode & inFlags);
- }
- else
- {
- // Replace only the out tangent mode, keeping the in tangent as is
- TangentMode outFlags = (TangentMode.OutAuto | TangentMode.OutFree | TangentMode.OutLinear |
- TangentMode.OutAuto);
- newMode &= ~outFlags;
- newMode |= (mode & outFlags);
- }
- curve.SetTangentMode(keyframeIdx, newMode);
- }
- }
- curve.Apply();
- }
- // TODO - UNDOREDO
- guiCurveDrawing.Rebuild();
- }
- private void AddKeyframeAtPosition()
- {
- Vector2 curveCoord;
- if (guiCurveDrawing.PixelToCurveSpace(contextClickPosition, out curveCoord))
- {
- ClearSelection();
- foreach (var curve in curves)
- {
- float t = curveCoord.x;
- float value = curveCoord.y;
- curve.AddKeyframe(t, value);
- curve.Apply();
- }
- // TODO - UNDOREDO
- guiCurveDrawing.Rebuild();
- }
- }
- private void DeleteSelectedKeyframes()
- {
- foreach (var selectedEntry in selectedKeyframes)
- {
- EdAnimationCurve curve = curves[selectedEntry.curveIdx];
- // Sort keys from highest to lowest so the indices don't change
- selectedEntry.keyIndices.Sort((x, y) =>
- {
- return y.CompareTo(x);
- });
- foreach (var keyframeIdx in selectedEntry.keyIndices)
- curve.RemoveKeyframe(keyframeIdx);
- curve.Apply();
- }
- // TODO - UNDOREDO
- ClearSelection();
- guiCurveDrawing.Rebuild();
- }
- private void ClearSelection()
- {
- guiCurveDrawing.ClearSelectedKeyframes();
- selectedKeyframes.Clear();
- }
- private void SelectKeyframe(KeyframeRef keyframeRef)
- {
- guiCurveDrawing.SelectKeyframe(keyframeRef, true);
- if (!IsSelected(keyframeRef))
- {
- int curveIdx = selectedKeyframes.FindIndex(x =>
- {
- return x.curveIdx == keyframeRef.curveIdx;
- });
- if (curveIdx == -1)
- {
- curveIdx = selectedKeyframes.Count;
- SelectedKeyframes newKeyframes = new SelectedKeyframes();
- newKeyframes.curveIdx = keyframeRef.curveIdx;
- selectedKeyframes.Add(newKeyframes);
- }
- selectedKeyframes[curveIdx].keyIndices.Add(keyframeRef.keyIdx);
- }
- }
- private bool IsSelected(KeyframeRef keyframeRef)
- {
- int curveIdx = selectedKeyframes.FindIndex(x =>
- {
- return x.curveIdx == keyframeRef.curveIdx;
- });
- if (curveIdx == -1)
- return false;
- int keyIdx = selectedKeyframes[curveIdx].keyIndices.FindIndex(x =>
- {
- return x == keyframeRef.keyIdx;
- });
- return keyIdx != -1;
- }
- }
- /** @} */
- }
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