BearishSun 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output пре 9 година
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BansheeCore 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output пре 9 година
BansheeD3D11RenderAPI d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used пре 9 година
BansheeEditor 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output пре 9 година
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BansheeEngine 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output пре 9 година
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing пре 9 година
BansheeFMOD b82e9e33bb Improving build find module functions пре 9 година
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used пре 9 година
BansheeGLRenderAPI d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used пре 9 година
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) пре 9 година
BansheeUtility 903f96c9b7 Added a Group memory allocator пре 9 година
BansheeVulkanRenderAPI 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions пре 9 година
CMake f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly пре 9 година
ExampleProject 8db4954322 Reverting accidental changes пре 9 година
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used пре 9 година
MBansheeEngine 05e0207f0f More work on user manuals пре 9 година
RenderBeast 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output пре 9 година
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used пре 9 година
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
CMakeLists.txt b82e9e33bb Improving build find module functions пре 9 година