Marko Pintera 350e767ebf Added support for load/store textures пре 11 година
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Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsBlendState.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsBlendStateRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsCameraProxy.h 6ed941be49 Camera frustum is valid on first frame пре 11 година
BsCommandQueue.h 098594dddd Managed resources are now properly cleaned up on domain finalization пре 11 година
BsCommonTypes.h 350e767ebf Added support for load/store textures пре 11 година
BsComponent.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsCoreApplication.h d231b89e53 Fixed OpenGL texture binding пре 11 година
BsCoreObject.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
BsCoreObjectManager.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsCorePrerequisites.h ff8ed9021c Refactored Renderable into RenderableHandler пре 11 година
BsCoreSceneManager.h 0e027b8351 Scene picking WIP (untested) пре 11 година
BsCoreThread.h 5796d726b7 Added clone method to SerializedProperty (untested) пре 11 година
BsCoreThreadAccessor.h 350e767ebf Added support for load/store textures пре 11 година
BsDeferredCallManager.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsDepthStencilState.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsDepthStencilStateRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsDrawList.h 0eecfe525d More documentation пре 11 година
BsDrawOps.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsEventQuery.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFolderMonitor.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFont.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFontDesc.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
BsFontImportOptions.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFontImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
BsFontManager.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFontRTTI.h 8d9993f92a Fixing font RTTI that had invalid base class пре 11 година
BsGameObject.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) пре 11 година
BsGameObjectHandle.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) пре 11 година
BsGameObjectHandleRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGameObjectManager.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) пре 11 година
BsGameObjectRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuBuffer.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuBufferView.h 0d839f9f3d More documentation пре 11 година
BsGpuParam.h 350e767ebf Added support for load/store textures пре 11 година
BsGpuParamBlock.h 86f1d09e68 Updating material proxies uses frame allocator пре 11 година
BsGpuParamBlockBuffer.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsGpuParamDesc.h d1881075fa Various fixes to Renderer пре 11 година
BsGpuParams.h 350e767ebf Added support for load/store textures пре 11 година
BsGpuProgInclude.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuProgIncludeImporter.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuProgram.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsGpuProgramImportOptions.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuProgramImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
BsGpuProgramImporter.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuProgramManager.h 21e4301182 More documentation пре 11 година
BsGpuProgramRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuResource.h 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes пре 11 година
BsGpuResourceData.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuResourceDataRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuResourceRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsHardwareBuffer.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsHardwareBufferManager.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams пре 11 година
BsImportOptions.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsImportOptionsRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested пре 11 година
BsIndexBuffer.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsInput.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsInputFwd.h 7912eda84e Fixed XInput key mappings пре 11 година
BsMaterial.h 350e767ebf Added support for load/store textures пре 11 година
BsMaterialManager.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMaterialProxy.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
BsMaterialRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMesh.h 97744d0baf A lot more renderer and proxy refactoring пре 11 година
BsMeshBase.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
BsMeshBaseRTTI.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams пре 11 година
BsMeshData.h cfffeaa859 More work on gizmos пре 11 година
BsMeshDataRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMeshHeap.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown пре 11 година
BsMeshManager.h 4101088f37 Massive refactor due to work on Renderer пре 11 година
BsMeshProxy.h 2386b6c4cd Ensured meshes get properly released пре 11 година
BsMultiRenderTexture.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsOSInputHandler.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsPass.h 0e027b8351 Scene picking WIP (untested) пре 11 година
BsPassRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsPixelBuffer.h fc8f2b1eaf More documentation пре 11 година
BsPixelData.h aef74705f2 Added texture compression and texture mip map generation пре 11 година
BsPixelDataRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsPixelUtil.h ba3d6db3f8 Texture compression with DX11 works пре 11 година
BsPixelVolume.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsPlatform.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsProfilerCPU.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive пре 11 година
BsProfilerGPU.h 5d7e93aeee Fixed an issue with GUI layout calculation пре 11 година
BsProfilingManager.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive пре 11 година
BsQueryManager.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown пре 11 година
BsRasterizerState.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRasterizerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRawInputHandler.h a713a99a65 More documentation & input fixes пре 11 година
BsRenderStateManager.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRenderStats.h 5d7e93aeee Fixed an issue with GUI layout calculation пре 11 година
BsRenderSystem.h 350e767ebf Added support for load/store textures пре 11 година
BsRenderSystemCapabilities.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsRenderSystemFactory.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRenderSystemManager.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRenderTarget.h 350e767ebf Added support for load/store textures пре 11 година
BsRenderTargetManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing пре 11 година
BsRenderTexture.h fbf0e9a5a1 Fixed an issue with OpenGL scissor and viewport coordinates пре 11 година
BsRenderWindow.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality пре 11 година
BsRenderWindowManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing пре 11 година
BsRenderer.h 547d3f9c59 Added root finding code to Math пре 11 година
BsRendererFactory.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRendererManager.h a9bf1fec5f Various fixes to get shutdown work properly пре 11 година
BsResource.h c449f37a13 Added ability to set up custom meta-data per resource пре 11 година
BsResourceHandle.h d231b89e53 Fixed OpenGL texture binding пре 11 година
BsResourceHandleRTTI.h 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended пре 11 година
BsResourceManifest.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsResourceManifestRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsResourceMetaData.h c449f37a13 Added ability to set up custom meta-data per resource пре 11 година
BsResourceMetaDataRTTI.h c449f37a13 Added ability to set up custom meta-data per resource пре 11 година
BsResourceRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management пре 11 година
BsResources.h becb8d0082 Easier importer and resources interface пре 11 година
BsSamplerState.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsSamplerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsSceneObject.h cade69ad2c Refactored camera into CameraHandler пре 11 година
BsSceneObjectRTTI.h 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager пре 11 година
BsShader.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems пре 11 година
BsShaderProxy.h e33c0e5624 Finished with the renderer most, checkin before prettying it up пре 11 година
BsShaderRTTI.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems пре 11 година
BsSpecificImporter.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsSubMesh.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTechnique.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTechniqueRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTextData.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTexture.h 350e767ebf Added support for load/store textures пре 11 година
BsTextureImportOptions.h 47b7a6fdfe Added documentation to example project пре 11 година
BsTextureImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
BsTextureManager.h 72dc696f1c More documentation пре 11 година
BsTextureRTTI.h 41dd303914 DirectX 9 reading from render target works пре 11 година
BsTextureView.h 8d97ad0802 More documentation пре 11 година
BsTimerQuery.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTransientMesh.h 43b595cda9 Gizmo icon picking works пре 11 година
BsUUID.h cf60b3980a More documentation пре 11 година
BsVertexBuffer.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsVertexData.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVertexDataDesc.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVertexDataDescRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVertexDeclaration.h 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsVertexDeclarationRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVideoModeInfo.h 90e94fb9b2 Fixed issue with HString parameter placement пре 11 година
BsViewport.h ff8ed9021c Refactored Renderable into RenderableHandler пре 11 година
BsViewportRTTI.h ff8ed9021c Refactored Renderable into RenderableHandler пре 11 година