Marko Pintera ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
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BsCmdEditPlainFieldGO.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsCmdReparentSO.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsDbgTestGameObjectRef.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsDbgTestGameObjectRefRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsDockManager.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsDockManagerLayout.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsDockManagerLayoutRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsEditorApplication.h 053df91815 Better modal window test case %!s(int64=12) %!d(string=hai) anos
BsEditorCommand.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsEditorGUI.h 33145efdd1 Added WIP GameObjectField %!s(int64=12) %!d(string=hai) anos
BsEditorPrerequisites.h 33145efdd1 Added WIP GameObjectField %!s(int64=12) %!d(string=hai) anos
BsEditorWidget.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization %!s(int64=12) %!d(string=hai) anos
BsEditorWidgetContainer.h 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas %!s(int64=12) %!d(string=hai) anos
BsEditorWidgetLayout.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsEditorWidgetLayoutRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsEditorWidgetManager.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization %!s(int64=12) %!d(string=hai) anos
BsEditorWindow.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsEditorWindowBase.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsEditorWindowManager.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsGUIColor.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIColorField.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIDockSlider.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIDropButton.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIFieldBase.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIFloatField.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIFoldout.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIGameObjectField.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIIntField.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIMenuBar.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsGUIResourceTreeView.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUISceneTreeView.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUITabButton.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUITabbedTitleBar.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUITextField.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIToggleField.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUITreeView.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUITreeViewEditBox.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIVector2Field.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIVector3Field.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIVector4Field.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIWindowDropArea.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIWindowFrame.h ce9be1bb29 GUI refactor - Editor compiles %!s(int64=12) %!d(string=hai) anos
BsGUIWindowFrameWidget.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsMainEditorWindow.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsProjectLibrary.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsProjectLibraryEntries.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsProjectLibraryEntriesRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsResourceMeta.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsResourceMetaRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
BsUndoRedo.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
CmDebugCamera.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos
CmTestTextSprite.h 58b8c0e393 Int and float fields are now draggable %!s(int64=12) %!d(string=hai) anos
DbgEditorWidget1.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization %!s(int64=12) %!d(string=hai) anos
DbgEditorWidget2.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization %!s(int64=12) %!d(string=hai) anos