BearishSun 5c8a8ab593 More work on documentation 8 gadi atpakaļ
..
BsEditorResourceLoader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsEditorScriptLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsEditorScriptManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 gadi atpakaļ
BsGUITextureField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsManagedEditorCommand.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMenuItemManager.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptBrowseDialog.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptBuildManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsScriptCodeEditor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptDragDropManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptDropDownWindow.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptEditorApplication.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 gadi atpakaļ
BsScriptEditorBuiltin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 gadi atpakaļ
BsScriptEditorInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptEditorPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptEditorSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptEditorTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptEditorUtility.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 gadi atpakaļ
BsScriptEditorVirtualInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptEditorWindow.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptFolderMonitor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIColorField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIEnumField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIFloatField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIIntField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIListBoxField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 gadi atpakaļ
BsScriptGUISceneTreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUISliderField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUITextField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUITextureField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 gadi atpakaļ
BsScriptGUIToggleField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIVector2Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIVector3Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGUIVector4Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptGizmoManager.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptGizmos.cpp d7216ba1db Added gizmos and menu items for Skybox and ReflectionProbe components 8 gadi atpakaļ
BsScriptHandleDrawing.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptHandleManager.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptHandleSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptHandleSliderDisc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptHandleSliderLine.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptHandleSliderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptHandleSliderPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptImportOptions.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptInspectorUtility.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptModalWindow.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ
BsScriptOSDropTarget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptPlatformInfo.cpp a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 gadi atpakaļ
BsScriptPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptProjectLibrary.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 gadi atpakaļ
BsScriptProjectSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptSceneGizmos.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptSceneGrid.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptSceneHandles.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptSceneSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptSerializedDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptSerializedObject.cpp 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 gadi atpakaļ
BsScriptSerializedSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptUndoRedo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsScriptUnitTests.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsToolbarItemManager.cpp 5c8a8ab593 More work on documentation 8 gadi atpakaļ