BearishSun fa62ac09d3 Shadow mapping functional for radial lights 8 éve
..
Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 éve
Default.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
DeferredDirectionalLight.bsl fa62ac09d3 Shadow mapping functional for radial lights 8 éve
DeferredPointLight.bsl fa62ac09d3 Shadow mapping functional for radial lights 8 éve
Diffuse.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
FlatFramebufferToTexture.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
IrradianceComputeSH.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
IrradianceProjectSH.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
IrradianceReduceSH.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
LightGridLLCreation.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 éve
LightGridLLReduction.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
PPCreateTonemapLUT.bsl fa62ac09d3 Shadow mapping functional for radial lights 8 éve
PPDownsample.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
PPEyeAdaptHistogram.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
PPEyeAdaptHistogramReduce.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
PPEyeAdaptation.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
PPTonemapping.bsl 729a9cd7b7 Various fixes for the new shader parsing logic 8 éve
ReflectionCubeDownsample.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
ReflectionCubeImportanceSample.bsl 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 éve
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 éve
ShadowDepthCube.bsl fa62ac09d3 Shadow mapping functional for radial lights 8 éve
ShadowDepthDirectional.bsl e315616d5d More work on shadow mapping 8 éve
ShadowDepthNormal.bsl 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics 8 éve
ShadowProject.bsl fa62ac09d3 Shadow mapping functional for radial lights 8 éve
ShadowProjectOmni.bsl fa62ac09d3 Shadow mapping functional for radial lights 8 éve
ShadowProjectStencil.bsl e315616d5d More work on shadow mapping 8 éve
Skybox.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
SpriteImageAlpha.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
SpriteImageNoAlpha.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
SpriteLine.bsl cd0fb1257c Fixed sprite line rendering shader 8 éve
SpriteText.bsl 1523924732 Updated engine shaders to new BSL syntax 8 éve
TiledDeferredImageBasedLighting.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 éve
TiledDeferredLighting.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 éve
Transparent.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 éve