BearishSun 625b2afd34 Build systems appears functional пре 10 година
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ThirdParty 1b1895f796 WIP VisualStudio project syncing пре 10 година
Win32 625b2afd34 Build systems appears functional пре 10 година
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI пре 11 година
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method пре 11 година
BsBinaryCloner.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) пре 10 година
BsBinaryDiff.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsBinarySerializer.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps пре 10 година
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer пре 11 година
BsCapsule.cpp a4c60121f4 WIP work on handles пре 11 година
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsConvexVolume.cpp 331d4ac2aa Frustum culling working пре 11 година
BsDataStream.cpp 3fec99f712 New crash reporting functionality tested and working пре 10 година
BsDebug.cpp bd06130f5d Console window now displays entries that were added to the log before the window was opened пре 10 година
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) пре 11 година
BsDynLib.cpp baaa09abee Added CrashHandler (untested) пре 10 година
BsDynLibManager.cpp baaa09abee Added CrashHandler (untested) пре 10 година
BsException.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFileSerializer.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects пре 10 година
BsFrameAlloc.cpp ffc68fb6e0 Fix for GUI element enable/disable functionality not properly updating layout after changes пре 10 година
BsGlobalFrameAlloc.cpp d0c5ecfb11 Global frame alloc пре 10 година
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
BsLineSegment3.cpp a4c60121f4 WIP work on handles пре 11 година
BsLog.cpp bd06130f5d Console window now displays entries that were added to the log before the window was opened пре 10 година
BsManagedDataBlock.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsMath.cpp f0ab1c6238 Fixed a bug in math library that was causing UV splitting on mesh import to be handled incorrectly пре 10 година
BsMatrix3.cpp dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects пре 10 година
BsMatrix4.cpp 6138f391bf Adding more per-object parameters for rendering пре 10 година
BsMemStack.cpp d0c5ecfb11 Global frame alloc пре 10 година
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMemorySerializer.cpp 1ff5442ad7 Better RTTI object cloning (untested) пре 10 година
BsMessageHandler.cpp 9e0a56737c Fixed an issue where unsubscribing from a message didn't properly remove the subscription пре 10 година
BsPath.cpp 70fd7975f4 Fixed an issue where project library was reimporting files on every project load пре 10 година
BsPlane.cpp 331d4ac2aa Frustum culling working пре 11 година
BsQuaternion.cpp 94a69a20bb Various improvements to math libraries пре 10 година
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design пре 11 година
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) пре 11 година
BsRay.cpp fb655afe7f Started work on C# camera пре 11 година
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsRect2I.cpp 51bc2f8ae1 Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active пре 10 година
BsRect3.cpp 9fbd25a56f Added free rotate and free scale handles (WIP) пре 11 година
BsSerializedObject.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsSphere.cpp fb655afe7f Started work on C# camera пре 11 година
BsString.cpp 1b1895f796 WIP VisualStudio project syncing пре 10 година
BsStringID.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader пре 10 година
BsTaskScheduler.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore пре 11 година
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore пре 11 година
BsTexAtlasGenerator.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsThreadPool.cpp 2932956d12 Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them пре 10 година
BsTime.cpp 53ff33bd57 Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action пре 10 година
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants пре 11 година
BsUtil.cpp 3a73e65b09 VS integration finished (for now) пре 10 година
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVector2I.cpp 17e7648476 Work on handles: пре 11 година
BsVector3.cpp 17e7648476 Work on handles: пре 11 година
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година