BsScriptGUIFloatDistributionField.generated.cpp 7.2 KB

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  1. #include "BsScriptGUIFloatDistributionField.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../EditorCore/GUI/BsGUIFloatDistributionField.h"
  6. #include "BsScriptTDistribution.generated.h"
  7. #include "BsScriptHString.generated.h"
  8. #include "BsScriptGUIContent.generated.h"
  9. #include "../../../EditorCore/GUI/BsGUIFloatDistributionField.h"
  10. namespace bs
  11. {
  12. ScriptGUIFloatDistributionField::onClickedThunkDef ScriptGUIFloatDistributionField::onClickedThunk;
  13. ScriptGUIFloatDistributionField::onConstantModifiedThunkDef ScriptGUIFloatDistributionField::onConstantModifiedThunk;
  14. ScriptGUIFloatDistributionField::onConstantConfirmedThunkDef ScriptGUIFloatDistributionField::onConstantConfirmedThunk;
  15. ScriptGUIFloatDistributionField::ScriptGUIFloatDistributionField(MonoObject* managedInstance, GUIFloatDistributionField* value)
  16. :TScriptGUIElement(managedInstance, value)
  17. {
  18. value->onClicked.connect(std::bind(&ScriptGUIFloatDistributionField::onClicked, this, std::placeholders::_1));
  19. value->onConstantModified.connect(std::bind(&ScriptGUIFloatDistributionField::onConstantModified, this));
  20. value->onConstantConfirmed.connect(std::bind(&ScriptGUIFloatDistributionField::onConstantConfirmed, this));
  21. }
  22. void ScriptGUIFloatDistributionField::initRuntimeData()
  23. {
  24. metaData.scriptClass->addInternalCall("Internal_getValue", (void*)&ScriptGUIFloatDistributionField::Internal_getValue);
  25. metaData.scriptClass->addInternalCall("Internal_setValue", (void*)&ScriptGUIFloatDistributionField::Internal_setValue);
  26. metaData.scriptClass->addInternalCall("Internal_getType", (void*)&ScriptGUIFloatDistributionField::Internal_getType);
  27. metaData.scriptClass->addInternalCall("Internal_hasInputFocus", (void*)&ScriptGUIFloatDistributionField::Internal_hasInputFocus);
  28. metaData.scriptClass->addInternalCall("Internal_create", (void*)&ScriptGUIFloatDistributionField::Internal_create);
  29. metaData.scriptClass->addInternalCall("Internal_create0", (void*)&ScriptGUIFloatDistributionField::Internal_create0);
  30. metaData.scriptClass->addInternalCall("Internal_create1", (void*)&ScriptGUIFloatDistributionField::Internal_create1);
  31. metaData.scriptClass->addInternalCall("Internal_create2", (void*)&ScriptGUIFloatDistributionField::Internal_create2);
  32. metaData.scriptClass->addInternalCall("Internal_create3", (void*)&ScriptGUIFloatDistributionField::Internal_create3);
  33. onClickedThunk = (onClickedThunkDef)metaData.scriptClass->getMethodExact("Internal_onClicked", "int")->getThunk();
  34. onConstantModifiedThunk = (onConstantModifiedThunkDef)metaData.scriptClass->getMethodExact("Internal_onConstantModified", "")->getThunk();
  35. onConstantConfirmedThunk = (onConstantConfirmedThunkDef)metaData.scriptClass->getMethodExact("Internal_onConstantConfirmed", "")->getThunk();
  36. }
  37. void ScriptGUIFloatDistributionField::onClicked(int32_t p0)
  38. {
  39. MonoUtil::invokeThunk(onClickedThunk, getManagedInstance(), p0);
  40. }
  41. void ScriptGUIFloatDistributionField::onConstantModified()
  42. {
  43. MonoUtil::invokeThunk(onConstantModifiedThunk, getManagedInstance());
  44. }
  45. void ScriptGUIFloatDistributionField::onConstantConfirmed()
  46. {
  47. MonoUtil::invokeThunk(onConstantConfirmedThunk, getManagedInstance());
  48. }
  49. MonoObject* ScriptGUIFloatDistributionField::Internal_getValue(ScriptGUIFloatDistributionField* thisPtr)
  50. {
  51. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  52. *tmp__output = static_cast<GUIFloatDistributionField*>(thisPtr->getGUIElement())->getValue();
  53. MonoObject* __output;
  54. __output = ScriptTDistributionfloat::create(tmp__output);
  55. return __output;
  56. }
  57. void ScriptGUIFloatDistributionField::Internal_setValue(ScriptGUIFloatDistributionField* thisPtr, MonoObject* value)
  58. {
  59. SPtr<TDistribution<float>> tmpvalue;
  60. ScriptTDistributionfloat* scriptvalue;
  61. scriptvalue = ScriptTDistributionfloat::toNative(value);
  62. if(scriptvalue != nullptr)
  63. tmpvalue = scriptvalue->getInternal();
  64. static_cast<GUIFloatDistributionField*>(thisPtr->getGUIElement())->setValue(*tmpvalue);
  65. }
  66. PropertyDistributionType ScriptGUIFloatDistributionField::Internal_getType(ScriptGUIFloatDistributionField* thisPtr)
  67. {
  68. PropertyDistributionType tmp__output;
  69. tmp__output = static_cast<GUIFloatDistributionField*>(thisPtr->getGUIElement())->getType();
  70. PropertyDistributionType __output;
  71. __output = tmp__output;
  72. return __output;
  73. }
  74. bool ScriptGUIFloatDistributionField::Internal_hasInputFocus(ScriptGUIFloatDistributionField* thisPtr)
  75. {
  76. bool tmp__output;
  77. tmp__output = static_cast<GUIFloatDistributionField*>(thisPtr->getGUIElement())->hasInputFocus();
  78. bool __output;
  79. __output = tmp__output;
  80. return __output;
  81. }
  82. void ScriptGUIFloatDistributionField::Internal_create(MonoObject* managedInstance, __GUIContentInterop* labelContent, uint32_t labelWidth, MonoString* style)
  83. {
  84. GUIContent tmplabelContent;
  85. tmplabelContent = ScriptGUIContent::fromInterop(*labelContent);
  86. String tmpstyle;
  87. tmpstyle = MonoUtil::monoToString(style);
  88. GUIFloatDistributionField* instance = GUIFloatDistributionField::create(tmplabelContent, labelWidth, tmpstyle);
  89. new (bs_alloc<ScriptGUIFloatDistributionField>())ScriptGUIFloatDistributionField(managedInstance, instance);
  90. }
  91. void ScriptGUIFloatDistributionField::Internal_create0(MonoObject* managedInstance, __GUIContentInterop* labelContent, MonoString* style)
  92. {
  93. GUIContent tmplabelContent;
  94. tmplabelContent = ScriptGUIContent::fromInterop(*labelContent);
  95. String tmpstyle;
  96. tmpstyle = MonoUtil::monoToString(style);
  97. GUIFloatDistributionField* instance = GUIFloatDistributionField::create(tmplabelContent, tmpstyle);
  98. new (bs_alloc<ScriptGUIFloatDistributionField>())ScriptGUIFloatDistributionField(managedInstance, instance);
  99. }
  100. void ScriptGUIFloatDistributionField::Internal_create1(MonoObject* managedInstance, MonoObject* labelText, uint32_t labelWidth, MonoString* style)
  101. {
  102. SPtr<HString> tmplabelText;
  103. ScriptHString* scriptlabelText;
  104. scriptlabelText = ScriptHString::toNative(labelText);
  105. if(scriptlabelText != nullptr)
  106. tmplabelText = scriptlabelText->getInternal();
  107. String tmpstyle;
  108. tmpstyle = MonoUtil::monoToString(style);
  109. GUIFloatDistributionField* instance = GUIFloatDistributionField::create(*tmplabelText, labelWidth, tmpstyle);
  110. new (bs_alloc<ScriptGUIFloatDistributionField>())ScriptGUIFloatDistributionField(managedInstance, instance);
  111. }
  112. void ScriptGUIFloatDistributionField::Internal_create2(MonoObject* managedInstance, MonoObject* labelText, MonoString* style)
  113. {
  114. SPtr<HString> tmplabelText;
  115. ScriptHString* scriptlabelText;
  116. scriptlabelText = ScriptHString::toNative(labelText);
  117. if(scriptlabelText != nullptr)
  118. tmplabelText = scriptlabelText->getInternal();
  119. String tmpstyle;
  120. tmpstyle = MonoUtil::monoToString(style);
  121. GUIFloatDistributionField* instance = GUIFloatDistributionField::create(*tmplabelText, tmpstyle);
  122. new (bs_alloc<ScriptGUIFloatDistributionField>())ScriptGUIFloatDistributionField(managedInstance, instance);
  123. }
  124. void ScriptGUIFloatDistributionField::Internal_create3(MonoObject* managedInstance, MonoString* style)
  125. {
  126. String tmpstyle;
  127. tmpstyle = MonoUtil::monoToString(style);
  128. GUIFloatDistributionField* instance = GUIFloatDistributionField::create(tmpstyle);
  129. new (bs_alloc<ScriptGUIFloatDistributionField>())ScriptGUIFloatDistributionField(managedInstance, instance);
  130. }
  131. }