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- #include "BsScriptParticleGpuSimulationSettings.generated.h"
- #include "BsMonoMethod.h"
- #include "BsMonoClass.h"
- #include "BsMonoUtil.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleSystem.h"
- #include "BsScriptParticleDepthCollisionSettings.generated.h"
- #include "BsScriptParticleVectorFieldSettings.generated.h"
- #include "BsScriptColorDistribution.generated.h"
- #include "BsScriptTDistribution.generated.h"
- #include "Wrappers/BsScriptVector.h"
- namespace bs
- {
- ScriptParticleGpuSimulationSettings::ScriptParticleGpuSimulationSettings(MonoObject* managedInstance, const SPtr<ParticleGpuSimulationSettings>& value)
- :ScriptObject(managedInstance), mInternal(value)
- {
- }
- void ScriptParticleGpuSimulationSettings::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_getvectorField", (void*)&ScriptParticleGpuSimulationSettings::Internal_getvectorField);
- metaData.scriptClass->addInternalCall("Internal_setvectorField", (void*)&ScriptParticleGpuSimulationSettings::Internal_setvectorField);
- metaData.scriptClass->addInternalCall("Internal_getcolorOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_getcolorOverLifetime);
- metaData.scriptClass->addInternalCall("Internal_setcolorOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_setcolorOverLifetime);
- metaData.scriptClass->addInternalCall("Internal_getsizeScaleOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_getsizeScaleOverLifetime);
- metaData.scriptClass->addInternalCall("Internal_setsizeScaleOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_setsizeScaleOverLifetime);
- metaData.scriptClass->addInternalCall("Internal_getacceleration", (void*)&ScriptParticleGpuSimulationSettings::Internal_getacceleration);
- metaData.scriptClass->addInternalCall("Internal_setacceleration", (void*)&ScriptParticleGpuSimulationSettings::Internal_setacceleration);
- metaData.scriptClass->addInternalCall("Internal_getdrag", (void*)&ScriptParticleGpuSimulationSettings::Internal_getdrag);
- metaData.scriptClass->addInternalCall("Internal_setdrag", (void*)&ScriptParticleGpuSimulationSettings::Internal_setdrag);
- metaData.scriptClass->addInternalCall("Internal_getdepthCollision", (void*)&ScriptParticleGpuSimulationSettings::Internal_getdepthCollision);
- metaData.scriptClass->addInternalCall("Internal_setdepthCollision", (void*)&ScriptParticleGpuSimulationSettings::Internal_setdepthCollision);
- }
- MonoObject* ScriptParticleGpuSimulationSettings::create(const SPtr<ParticleGpuSimulationSettings>& value)
- {
- if(value == nullptr) return nullptr;
- bool dummy = false;
- void* ctorParams[1] = { &dummy };
- MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
- new (bs_alloc<ScriptParticleGpuSimulationSettings>()) ScriptParticleGpuSimulationSettings(managedInstance, value);
- return managedInstance;
- }
- MonoObject* ScriptParticleGpuSimulationSettings::Internal_getvectorField(ScriptParticleGpuSimulationSettings* thisPtr)
- {
- SPtr<ParticleVectorFieldSettings> tmp__output = bs_shared_ptr_new<ParticleVectorFieldSettings>();
- *tmp__output = thisPtr->getInternal()->vectorField;
- MonoObject* __output;
- __output = ScriptParticleVectorFieldSettings::create(tmp__output);
- return __output;
- }
- void ScriptParticleGpuSimulationSettings::Internal_setvectorField(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
- {
- SPtr<ParticleVectorFieldSettings> tmpvalue;
- ScriptParticleVectorFieldSettings* scriptvalue;
- scriptvalue = ScriptParticleVectorFieldSettings::toNative(value);
- if(scriptvalue != nullptr)
- tmpvalue = scriptvalue->getInternal();
- thisPtr->getInternal()->vectorField = *tmpvalue;
- }
- MonoObject* ScriptParticleGpuSimulationSettings::Internal_getcolorOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr)
- {
- SPtr<ColorDistribution> tmp__output = bs_shared_ptr_new<ColorDistribution>();
- *tmp__output = thisPtr->getInternal()->colorOverLifetime;
- MonoObject* __output;
- __output = ScriptColorDistribution::create(tmp__output);
- return __output;
- }
- void ScriptParticleGpuSimulationSettings::Internal_setcolorOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
- {
- SPtr<ColorDistribution> tmpvalue;
- ScriptColorDistribution* scriptvalue;
- scriptvalue = ScriptColorDistribution::toNative(value);
- if(scriptvalue != nullptr)
- tmpvalue = scriptvalue->getInternal();
- thisPtr->getInternal()->colorOverLifetime = *tmpvalue;
- }
- MonoObject* ScriptParticleGpuSimulationSettings::Internal_getsizeScaleOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr)
- {
- SPtr<TDistribution<Vector2>> tmp__output = bs_shared_ptr_new<TDistribution<Vector2>>();
- *tmp__output = thisPtr->getInternal()->sizeScaleOverLifetime;
- MonoObject* __output;
- __output = ScriptTDistributionVector2::create(tmp__output);
- return __output;
- }
- void ScriptParticleGpuSimulationSettings::Internal_setsizeScaleOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
- {
- SPtr<TDistribution<Vector2>> tmpvalue;
- ScriptTDistributionVector2* scriptvalue;
- scriptvalue = ScriptTDistributionVector2::toNative(value);
- if(scriptvalue != nullptr)
- tmpvalue = scriptvalue->getInternal();
- thisPtr->getInternal()->sizeScaleOverLifetime = *tmpvalue;
- }
- void ScriptParticleGpuSimulationSettings::Internal_getacceleration(ScriptParticleGpuSimulationSettings* thisPtr, Vector3* __output)
- {
- Vector3 tmp__output;
- tmp__output = thisPtr->getInternal()->acceleration;
- *__output = tmp__output;
- }
- void ScriptParticleGpuSimulationSettings::Internal_setacceleration(ScriptParticleGpuSimulationSettings* thisPtr, Vector3* value)
- {
- thisPtr->getInternal()->acceleration = *value;
- }
- float ScriptParticleGpuSimulationSettings::Internal_getdrag(ScriptParticleGpuSimulationSettings* thisPtr)
- {
- float tmp__output;
- tmp__output = thisPtr->getInternal()->drag;
- float __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptParticleGpuSimulationSettings::Internal_setdrag(ScriptParticleGpuSimulationSettings* thisPtr, float value)
- {
- thisPtr->getInternal()->drag = value;
- }
- MonoObject* ScriptParticleGpuSimulationSettings::Internal_getdepthCollision(ScriptParticleGpuSimulationSettings* thisPtr)
- {
- SPtr<ParticleDepthCollisionSettings> tmp__output = bs_shared_ptr_new<ParticleDepthCollisionSettings>();
- *tmp__output = thisPtr->getInternal()->depthCollision;
- MonoObject* __output;
- __output = ScriptParticleDepthCollisionSettings::create(tmp__output);
- return __output;
- }
- void ScriptParticleGpuSimulationSettings::Internal_setdepthCollision(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
- {
- SPtr<ParticleDepthCollisionSettings> tmpvalue;
- ScriptParticleDepthCollisionSettings* scriptvalue;
- scriptvalue = ScriptParticleDepthCollisionSettings::toNative(value);
- if(scriptvalue != nullptr)
- tmpvalue = scriptvalue->getInternal();
- thisPtr->getInternal()->depthCollision = *tmpvalue;
- }
- }
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