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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "GUI/BsGUITextInputEvent.h"
- namespace bs
- {
- GUITextInputEvent::GUITextInputEvent()
- :mInputChar(0)
- {
- }
- void GUITextInputEvent::setData(UINT32 inputChar)
- {
- mInputChar = inputChar;
- }
- }
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