BsScriptGUIWidget.cpp 4.4 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUIWidget.h"
  4. #include "Wrappers/BsScriptSceneObject.h"
  5. #include "Wrappers/GUI/BsScriptGUISkin.h"
  6. #include "Wrappers/BsScriptCamera.h"
  7. #include "Wrappers/GUI/BsScriptGUILayout.h"
  8. #include "GUI/BsGUIWidget.h"
  9. #include "Scene/BsSceneObject.h"
  10. #include "Scene/BsSceneManager.h"
  11. #include "Resources/BsBuiltinResources.h"
  12. namespace bs
  13. {
  14. MonoField* ScriptGUIWidget::sGUIPanelField = nullptr;
  15. ScriptGUIWidget::ScriptGUIWidget(MonoObject* managedInstance)
  16. :ScriptObject(managedInstance), mGUIWidget(nullptr), mLastUpdateHash((UINT32)-1)
  17. {
  18. SPtr<Camera> mainCamera = gSceneManager().getMainCamera().camera;
  19. mGUIWidget = GUIWidget::create(mainCamera);
  20. mGUIWidget->setSkin(BuiltinResources::instance().getGUISkin());
  21. MonoObject* guiPanel = ScriptGUIPanel::createFromExisting(mGUIWidget->getPanel());
  22. mPanel = ScriptGUILayout::toNative(guiPanel);
  23. sGUIPanelField->set(managedInstance, guiPanel);
  24. }
  25. ScriptGUIWidget::~ScriptGUIWidget()
  26. { }
  27. void ScriptGUIWidget::initRuntimeData()
  28. {
  29. sGUIPanelField = metaData.scriptClass->getField("panel");
  30. metaData.scriptClass->addInternalCall("Internal_Create", &ScriptGUIWidget::internal_Create);
  31. metaData.scriptClass->addInternalCall("Internal_UpdateTransform", &ScriptGUIWidget::internal_UpdateTransform);
  32. metaData.scriptClass->addInternalCall("Internal_UpdateMainCamera", &ScriptGUIWidget::internal_UpdateMainCamera);
  33. metaData.scriptClass->addInternalCall("Internal_SetSkin", &ScriptGUIWidget::internal_SetSkin);
  34. metaData.scriptClass->addInternalCall("Internal_SetCamera", &ScriptGUIWidget::internal_SetCamera);
  35. metaData.scriptClass->addInternalCall("Internal_SetDepth", &ScriptGUIWidget::internal_SetDepth);
  36. metaData.scriptClass->addInternalCall("Internal_GetDepth", &ScriptGUIWidget::internal_GetDepth);
  37. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIWidget::internal_Destroy);
  38. }
  39. void ScriptGUIWidget::internal_Create(MonoObject* managedInstance)
  40. {
  41. new (bs_alloc<ScriptGUIWidget>()) ScriptGUIWidget(managedInstance);
  42. }
  43. void ScriptGUIWidget::internal_UpdateTransform(ScriptGUIWidget* thisPtr, ScriptSceneObject* parent)
  44. {
  45. HSceneObject parentSO = parent->getNativeSceneObject();
  46. SPtr<GUIWidget> widget = thisPtr->getInternal();
  47. if (!parentSO.isDestroyed() && widget != nullptr)
  48. {
  49. widget->_updateTransform(parentSO);
  50. widget->_updateRT();
  51. if (parentSO->getActive() != widget->getIsActive())
  52. widget->setIsActive(parentSO->getActive());
  53. }
  54. }
  55. void ScriptGUIWidget::internal_UpdateMainCamera(ScriptGUIWidget* instance, ScriptCamera* camera)
  56. {
  57. SPtr<GUIWidget> widget = instance->getInternal();
  58. if (widget != nullptr)
  59. {
  60. SPtr<Camera> nativeCamera;
  61. if (camera != nullptr)
  62. nativeCamera = camera->getInternal();
  63. widget->setCamera(nativeCamera);
  64. }
  65. }
  66. void ScriptGUIWidget::internal_SetSkin(ScriptGUIWidget* instance, ScriptGUISkin* skin)
  67. {
  68. HGUISkin guiSkin;
  69. if (skin != nullptr)
  70. guiSkin = skin->getHandle();
  71. if (!guiSkin.isLoaded())
  72. guiSkin = BuiltinResources::instance().getGUISkin();
  73. SPtr<GUIWidget> widget = instance->getInternal();
  74. if (widget != nullptr)
  75. widget->setSkin(guiSkin);
  76. }
  77. void ScriptGUIWidget::internal_SetCamera(ScriptGUIWidget* instance, ScriptCamera* camera)
  78. {
  79. SPtr<Camera> nativeCamera;
  80. if (camera != nullptr)
  81. nativeCamera = camera->getInternal();
  82. if(nativeCamera == nullptr)
  83. nativeCamera = gSceneManager().getMainCamera().camera;
  84. SPtr<GUIWidget> widget = instance->getInternal();
  85. if(widget != nullptr)
  86. widget->setCamera(nativeCamera);
  87. }
  88. void ScriptGUIWidget::internal_SetDepth(ScriptGUIWidget* instance, INT8 value)
  89. {
  90. instance->getInternal()->setDepth(value);
  91. }
  92. INT8 ScriptGUIWidget::internal_GetDepth(ScriptGUIWidget* instance)
  93. {
  94. return instance->getInternal()->getDepth();
  95. }
  96. void ScriptGUIWidget::internal_Destroy(ScriptGUIWidget* instance)
  97. {
  98. instance->destroy();
  99. }
  100. void ScriptGUIWidget::destroy()
  101. {
  102. if(mPanel != nullptr)
  103. {
  104. mPanel->destroy();
  105. mPanel = nullptr;
  106. }
  107. if (mGUIWidget != nullptr)
  108. {
  109. mGUIWidget->_destroy();
  110. mGUIWidget = nullptr;
  111. }
  112. }
  113. void ScriptGUIWidget::_onManagedInstanceDeleted()
  114. {
  115. destroy();
  116. ScriptObject::_onManagedInstanceDeleted();
  117. }
  118. }