BearishSun 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 yıl önce
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BasePass.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
ColorSpace.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
DeferredLightCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
GBufferInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
GBufferOutput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
ImageBasedLighting.bslinc.asset 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 yıl önce
ImportanceSampling.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
LightGridCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
LightingCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
NormalVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPEyeAdaptationCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 yıl önce
PPGaussianDOFCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPWhiteBalance.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PerCameraData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PerObjectData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
RayMarch.bslinc.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 yıl önce
ReflectionCubemapCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 yıl önce
SHCommon.bslinc.asset b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 yıl önce
ShadowDepthBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
ShadowProjectionCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
SkinnedVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
SpriteImage.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Surface.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
SurfaceData.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
TemporalResolve.bslinc.asset b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 yıl önce
VolumeRenderBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce