BsScriptGizmoManager.cpp 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170
  1. #include "BsScriptGizmoManager.h"
  2. #include "BsScriptAssemblyManager.h"
  3. #include "BsMonoAssembly.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoMethod.h"
  6. #include "BsMonoField.h"
  7. #include "BsMonoManager.h"
  8. #include "BsSceneManager.h"
  9. #include "BsSceneObject.h"
  10. #include "BsComponent.h"
  11. #include "BsManagedComponent.h"
  12. #include "BsGizmoManager.h"
  13. #include "BsSelection.h"
  14. #include "BsMonoManager.h"
  15. using namespace std::placeholders;
  16. namespace BansheeEngine
  17. {
  18. ScriptGizmoManager::ScriptGizmoManager(ScriptAssemblyManager& scriptObjectManager)
  19. :mScriptObjectManager(scriptObjectManager), mDrawGizmoAttribute(nullptr), mFlagsField(nullptr)
  20. {
  21. mDomainLoadedConn = MonoManager::instance().onDomainReload.connect(std::bind(&ScriptGizmoManager::reloadAssemblyData, this));
  22. reloadAssemblyData();
  23. }
  24. ScriptGizmoManager::~ScriptGizmoManager()
  25. {
  26. mDomainLoadedConn.disconnect();
  27. }
  28. void ScriptGizmoManager::update()
  29. {
  30. GizmoManager::instance().clearGizmos();
  31. HSceneObject rootSO = SceneManager::instance().getRootNode();
  32. Stack<HSceneObject> todo;
  33. todo.push(rootSO);
  34. bool isParentSelected = false;
  35. UINT32 parentSelectedPopIdx = 0;
  36. Vector<HSceneObject> selectedObjects = Selection::instance().getSceneObjects();
  37. while (!todo.empty())
  38. {
  39. if (isParentSelected && parentSelectedPopIdx == (UINT32)todo.size())
  40. {
  41. isParentSelected = false;
  42. }
  43. HSceneObject curSO = todo.top();
  44. todo.pop();
  45. bool isSelected = std::count(selectedObjects.begin(), selectedObjects.end(), curSO) > 0;
  46. if (isSelected && !isParentSelected)
  47. {
  48. isParentSelected = true;
  49. parentSelectedPopIdx = (UINT32)todo.size();
  50. }
  51. const Vector<HComponent>& components = curSO->getComponents();
  52. for (auto& component : components)
  53. {
  54. if (rtti_is_of_type<ManagedComponent>(component.get()))
  55. {
  56. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  57. auto iterFind = mGizmoDrawers.find(managedComponent->getManagedFullTypeName());
  58. if (iterFind != mGizmoDrawers.end())
  59. {
  60. UINT32 flags = iterFind->second.flags;
  61. bool drawGizmo = false;
  62. if (((flags & (UINT32)DrawGizmoFlags::Selected) != 0) && isSelected)
  63. drawGizmo = true;
  64. if (((flags & (UINT32)DrawGizmoFlags::ParentSelected) != 0) && isParentSelected)
  65. drawGizmo = true;
  66. if (((flags & (UINT32)DrawGizmoFlags::NotSelected) != 0) && !isSelected && !isParentSelected)
  67. drawGizmo = true;
  68. if (drawGizmo)
  69. {
  70. bool pickable = (flags & (UINT32)DrawGizmoFlags::Pickable) != 0;
  71. GizmoManager::instance().startGizmo(curSO);
  72. GizmoManager::instance().setPickable(pickable);
  73. void* params[1] = { managedComponent->getManagedInstance() };
  74. iterFind->second.drawGizmosMethod->invoke(nullptr, params);
  75. GizmoManager::instance().endGizmo();
  76. }
  77. }
  78. }
  79. }
  80. for (UINT32 i = 0; i < curSO->getNumChildren(); i++)
  81. todo.push(curSO->getChild(i));
  82. }
  83. }
  84. void ScriptGizmoManager::reloadAssemblyData()
  85. {
  86. // Reload DrawGizmo attribute from editor assembly
  87. MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(BansheeEditorAssemblyName);
  88. mDrawGizmoAttribute = editorAssembly->getClass("BansheeEditor", "DrawGizmo");
  89. if (mDrawGizmoAttribute == nullptr)
  90. BS_EXCEPT(InvalidStateException, "Cannot find DrawGizmo managed class.");
  91. mFlagsField = mDrawGizmoAttribute->getField("flags");
  92. Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
  93. for (auto& assemblyName : scriptAssemblyNames)
  94. {
  95. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
  96. // Find new gizmo drawer methods
  97. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  98. for (auto curClass : allClasses)
  99. {
  100. const Vector<MonoMethod*>& methods = curClass->getAllMethods();
  101. for (auto& curMethod : methods)
  102. {
  103. UINT32 drawGizmoFlags = 0;
  104. MonoClass* componentType = nullptr;
  105. if (isValidDrawGizmoMethod(curMethod, componentType, drawGizmoFlags))
  106. {
  107. String fullComponentName = componentType->getFullName();
  108. GizmoData& newGizmoData = mGizmoDrawers[fullComponentName];
  109. newGizmoData.componentType = componentType;
  110. newGizmoData.drawGizmosMethod = curMethod;
  111. newGizmoData.flags = drawGizmoFlags;
  112. }
  113. }
  114. }
  115. }
  116. }
  117. bool ScriptGizmoManager::isValidDrawGizmoMethod(MonoMethod* method, MonoClass*& componentType, UINT32& drawGizmoFlags)
  118. {
  119. componentType = nullptr;
  120. drawGizmoFlags = 0;
  121. if (!method->hasAttribute(mDrawGizmoAttribute))
  122. return false;
  123. if (method->getNumParameters() != 1)
  124. return false;
  125. if (!method->isStatic())
  126. return false;
  127. MonoClass* paramType = method->getParameterType(0);
  128. MonoClass* componentClass = mScriptObjectManager.getComponentClass();
  129. if (!paramType->isSubClassOf(componentClass))
  130. return false;
  131. componentType = paramType;
  132. MonoObject* drawGizmoAttrib = method->getAttribute(mDrawGizmoAttribute);
  133. mFlagsField->getValue(drawGizmoAttrib, &drawGizmoFlags);
  134. return true;
  135. }
  136. }