BearishSun 3b15a84140 Fixing an issue where all renderables using the same material would incorrectly use the same per-object and per-call uniform buffers há 9 anos atrás
..
BansheeCore 3b15a84140 Fixing an issue where all renderables using the same material would incorrectly use the same per-object and per-call uniform buffers há 9 anos atrás
BansheeD3D11RenderAPI d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used há 9 anos atrás
BansheeEditor 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output há 9 anos atrás
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeEngine 55f8dfb02e More work on user-facing manuals há 9 anos atrás
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing há 9 anos atrás
BansheeFMOD b82e9e33bb Improving build find module functions há 9 anos atrás
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use há 9 anos atrás
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used há 9 anos atrás
BansheeGLRenderAPI d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used há 9 anos atrás
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) há 9 anos atrás
BansheeUtility 903f96c9b7 Added a Group memory allocator há 9 anos atrás
BansheeVulkanRenderAPI bfe4e188c7 Vulkan: Make storage textures sampleable by default há 9 anos atrás
CMake f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly há 9 anos atrás
ExampleProject 8db4954322 Reverting accidental changes há 9 anos atrás
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use há 9 anos atrás
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used há 9 anos atrás
MBansheeEngine 05e0207f0f More work on user manuals há 9 anos atrás
RenderBeast 3b15a84140 Fixing an issue where all renderables using the same material would incorrectly use the same per-object and per-call uniform buffers há 9 anos atrás
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used há 9 anos atrás
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use há 9 anos atrás
CMakeLists.txt b82e9e33bb Improving build find module functions há 9 anos atrás