BearishSun f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
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Icons f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
ButtonActive.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonLeftActive.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonLeftHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonLeftNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonRightActive.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonRightHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ButtonRightNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
CloseButtonActive.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
CloseButtonHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
CloseButtonNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ColorPicker2DHandle.psd.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ColorPickerSliderHorzHandle.psd.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ColorPickerSliderVertHandle.psd.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DockSliderNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxArrowDownHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxArrowDownNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxArrowUpHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxArrowUpNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxBg.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxEntryHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxEntryNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxEntryToggleHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxEntryToggleHoverOn.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxEntryToggleNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxEntryToggleNormalOn.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxExpandBtnHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxExpandBtnNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxScrollHandle.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxSeparator.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownBoxSideBg.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownButtonActive.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownButtonHover.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
DropDownButtonNormal.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ExpandArrowHoverOff.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ExpandArrowHoverOn.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ExpandArrowNormalOff.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
ExpandArrowNormalOn.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
FoldoutHoverOff.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
FoldoutHoverOn.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
FoldoutNormalOff.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
FoldoutNormalOn.png.asset 0ac7cb7c00 Adding missing data files %!s(int64=9) %!d(string=hai) anos
InputBoxActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
InputBoxHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
InputBoxNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
InspectorContentBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
InspectorContentBgAlternate.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
InspectorTitleBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
LibraryEntryBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
LibraryEntryFirstBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
LibraryEntryLastBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
LibraryEntryVertBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
LibraryEntryVertFirstBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
LibraryEntryVertLastBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MaximizeButtonActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MaximizeButtonHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MaximizeButtonNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MenuBarBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MenuBarButtonActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MenuBarButtonHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MenuBarButtonNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MenuBarLineActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MenuBarLineNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MenuBarLog.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MinimizeButtonActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MinimizeButtonHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MinimizeButtonNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
MultiResourceLeft.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ObjectDropClearActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ObjectDropClearHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ObjectDropClearNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ObjectDropNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ObjectDropNormalOn.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ProgressBarBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ProgressBarFill.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollAreaBg.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowDownActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowDownHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowDownNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowLeftActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowLeftHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowLeftNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowRightActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowRightHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowRightNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowUpActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowUpHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollArrowUpNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarHBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarHHandleActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarHHandleHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarHHandleNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarVBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarVHandleActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarVHandleHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ScrollBarVHandleNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SelectionBg.psd.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SelectionHighlight.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SliderHBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SliderHFill.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SliderHandleActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SliderHandleHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SliderHandleNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SliderVBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SliderVFill.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
StatusBarBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TabBarBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TabButtonFocused.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TabButtonNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TextureDrop.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TextureDropHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TitleBarBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToggleHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToggleHoverOn.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToggleNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToggleNormalOn.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToolBarButtonActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToolBarButtonHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToolBarButtonNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ToolBarSeparator.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TreeViewEditBox.psd.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TreeViewElementHighlight.psd.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TreeViewElementSepHighlight.psd.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
TreeViewHighlightBackground.psd.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
WindowBackground.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
WindowFrameFocused.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
WindowFrameNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
XBtnActive.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
XBtnHover.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
XBtnNormal.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
sprite_ButtonActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonLeftActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonLeftHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonLeftNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonRightActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonRightHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ButtonRightNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_CloseButtonActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_CloseButtonHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_CloseButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ColorPicker2DHandle.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ColorPickerSliderHorzHandle.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ColorPickerSliderVertHandle.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DockSliderNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxArrowDownHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxArrowDownNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxArrowUpHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxArrowUpNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxEntryHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxEntryNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxEntryToggleHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxEntryToggleHoverOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxEntryToggleNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxEntryToggleNormalOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxExpandBtnHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxExpandBtnNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxScrollHandle.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxSeparator.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownBoxSideBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownButtonActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownButtonHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_DropDownButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ExpandArrowHoverOff.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ExpandArrowHoverOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ExpandArrowNormalOff.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ExpandArrowNormalOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_FoldoutHoverOff.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_FoldoutHoverOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_FoldoutNormalOff.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_FoldoutNormalOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_InputBoxActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_InputBoxHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_InputBoxNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_InspectorContentBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_InspectorContentBgAlternate.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_InspectorTitleBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_LibraryEntryBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_LibraryEntryFirstBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_LibraryEntryLastBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_LibraryEntryVertBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_LibraryEntryVertFirstBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_LibraryEntryVertLastBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MaximizeButtonActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MaximizeButtonHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MaximizeButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MenuBarBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MenuBarButtonActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MenuBarButtonHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MenuBarButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MenuBarLineActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MenuBarLineNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MenuBarLog.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MinimizeButtonActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MinimizeButtonHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MinimizeButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_MultiResourceLeft.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ObjectDropClearActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ObjectDropClearHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ObjectDropClearNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ObjectDropNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ObjectDropNormalOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ProgressBarBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ProgressBarFill.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollAreaBg.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowDownActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowDownHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowDownNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowLeftActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowLeftHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowLeftNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowRightActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowRightHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowRightNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowUpActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowUpHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollArrowUpNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarHBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarHHandleActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarHHandleHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarHHandleNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarVBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarVHandleActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarVHandleHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ScrollBarVHandleNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SelectionBg.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SelectionHighlight.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SliderHBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SliderHFill.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SliderHandleActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SliderHandleHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SliderHandleNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SliderVBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_SliderVFill.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_StatusBarBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TabBarBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TabButtonFocused.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TabButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TextureDrop.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TextureDropHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TitleBarBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToggleHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToggleHoverOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToggleNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToggleNormalOn.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToolBarButtonActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToolBarButtonHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToolBarButtonNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_ToolBarSeparator.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TreeViewEditBox.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TreeViewElementHighlight.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TreeViewElementSepHighlight.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_TreeViewHighlightBackground.psd.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_WindowBackground.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_WindowFrameFocused.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_WindowFrameNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_XBtnActive.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_XBtnHover.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
sprite_XBtnNormal.png.asset f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos