- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsEditorCommand.h"
- namespace BansheeEngine
- {
- EditorCommand::EditorCommand(const WString& description)
- :mDescription(description)
- { }
- void EditorCommand::destroy(EditorCommand* command)
- {
- bs_delete(command);
- }
- }
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