BearishSun 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 anos atrás
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GUI 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 anos atrás
Math 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 anos atrás
Properties e51cbce52c Started work on scripting 12 anos atrás
AsyncOp.cs 4df779fdd5 Documentation 10 anos atrás
Bounds.cs 7466dd0d2f Documentation 10 anos atrás
Builtin.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 anos atrás
Camera.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 anos atrás
Color.cs 4356e8e773 Main camera aspect ratio switching works 10 anos atrás
Component.cs b492b132a2 Added a way to specify application taskbar icon 10 anos atrás
ContextMenu.cs 7466dd0d2f Documentation 10 anos atrás
Cursor.cs 7466dd0d2f Documentation 10 anos atrás
Debug.cs bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 anos atrás
DirectoryEx.cs 7466dd0d2f Documentation 10 anos atrás
DontSerializeField.cs df620543a7 Documentation 10 anos atrás
FileEx.cs df620543a7 Documentation 10 anos atrás
Font.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 anos atrás
GameObject.cs df620543a7 Documentation 10 anos atrás
HideInInspector.cs df620543a7 Documentation 10 anos atrás
Input.cs 4df779fdd5 Documentation 10 anos atrás
InputConfiguration.cs 0ddc6c09b5 Working on new UI 10 anos atrás
Layers.cs e99b926919 Added multi-select list boxes (untested) 10 anos atrás
Light.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 anos atrás
LocString.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 anos atrás
MBansheeEngine.csproj e24c1c9270 Resource handle refactor (part 3) 10 anos atrás
ManagedResource.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 anos atrás
Material.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 anos atrás
Mesh.cs 0ddc6c09b5 Working on new UI 10 anos atrás
MeshData.cs 0ddc6c09b5 Working on new UI 10 anos atrás
MissingComponent.cs 0ddc6c09b5 Working on new UI 10 anos atrás
NativeCamera.cs fcb7247e94 Added "main" attribute to camera 10 anos atrás
NativeLight.cs 0ddc6c09b5 Working on new UI 10 anos atrás
NativeRenderable.cs e4192cbdca Renderable inspector will now properly update renderable material 10 anos atrás
PathEx.cs 1f31bf9385 Documentation 10 anos atrás
PixelData.cs 1f31bf9385 Documentation 10 anos atrás
PixelUtility.cs 1f31bf9385 Documentation 10 anos atrás
PlainText.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 anos atrás
Prefab.cs 1f31bf9385 Documentation 10 anos atrás
ProfilerOverlay.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 anos atrás
ProfilerOverlayInternal.cs 1f31bf9385 Documentation 10 anos atrás
Program.cs 1f31bf9385 Documentation 10 anos atrás
Range.cs 5efdd7772b Added Camera inspector 10 anos atrás
RenderTarget.cs 1f31bf9385 Documentation 10 anos atrás
RenderTexture.cs 9c07b1508e Documentation 10 anos atrás
RenderTexture2D.cs 9c07b1508e Documentation 10 anos atrás
Renderable.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 anos atrás
Resource.cs fcbefc5c89 Added editor's dirty resource management system 10 anos atrás
ResourceRef.cs b5bfb88590 Resource handle refactor complete 10 anos atrás
Resources.cs b5bfb88590 Resource handle refactor complete 10 anos atrás
RunInEditor.cs 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 anos atrás
Scene.cs fcb7247e94 Added "main" attribute to camera 10 anos atrás
SceneObject.cs 059d757ac5 Added a way to find scene objects by name 10 anos atrás
ScriptCode.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 anos atrás
ScriptObject.cs d4f4151761 Documentation 10 anos atrás
SerializableArray.cs eb3529b6ba Added InspectableDictionary (not tested) 10 anos atrás
SerializableDictionary.cs eb3529b6ba Added InspectableDictionary (not tested) 10 anos atrás
SerializableField.cs 29ddb80a56 Added ability to register custom inspectors for managed types 10 anos atrás
SerializableList.cs eb3529b6ba Added InspectableDictionary (not tested) 10 anos atrás
SerializableObject.cs 5efdd7772b Added Camera inspector 10 anos atrás
SerializableProperty.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 anos atrás
SerializableUtility.cs eb3529b6ba Added InspectableDictionary (not tested) 10 anos atrás
SerializeField.cs 91148fd66b Documentation 10 anos atrás
SerializeObject.cs 91148fd66b Documentation 10 anos atrás
Shader.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 anos atrás
ShaderInclude.cs d3b00942e8 In-editor compilation 10 anos atrás
ShortcutKey.cs 91148fd66b Documentation 10 anos atrás
Sphere.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 anos atrás
SpriteTexture.cs 504158d944 C# interface for sprite texture 10 anos atrás
StringTable.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 anos atrás
StringTables.cs ee3552b8d8 More work on GUI dictionary fields 10 anos atrás
Texture.cs 4df779fdd5 Documentation 10 anos atrás
Texture2D.cs 4df779fdd5 Documentation 10 anos atrás
Texture3D.cs 4df779fdd5 Documentation 10 anos atrás
TextureCube.cs 4df779fdd5 Documentation 10 anos atrás
Time.cs e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API 10 anos atrás
VirtualInput.cs 4df779fdd5 Documentation 10 anos atrás