BearishSun d70d5aa4cf Added negative handles to scene axes handle 10 vuotta sitten
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CustomHandle.cs c580127a4b Scene axes handle WIP 10 vuotta sitten
DefaultHandle.cs eea035e168 Documentation 10 vuotta sitten
DefaultHandleManager.cs 7184765d9d Properly calculate bounds for managed Renderable components 10 vuotta sitten
DrawGizmo.cs eea035e168 Documentation 10 vuotta sitten
Gizmos.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 vuotta sitten
Handle.cs 6248cf4f7f Documentation 10 vuotta sitten
HandleDrawing.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 vuotta sitten
HandleSlider.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 vuotta sitten
HandleSliderDisc.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 vuotta sitten
HandleSliderLine.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 vuotta sitten
HandleSliderPlane.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 vuotta sitten
Handles.cs ccbe3fdbb0 More work scene axis handle GUI 10 vuotta sitten
MoveHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 vuotta sitten
RotateHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 vuotta sitten
ScaleHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 vuotta sitten
SceneAxesGUI.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 vuotta sitten
SceneAxesHandle.cs d70d5aa4cf Added negative handles to scene axes handle 10 vuotta sitten
SceneCamera.cs ccbe3fdbb0 More work scene axis handle GUI 10 vuotta sitten
SceneGizmos.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 vuotta sitten
SceneGrid.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 vuotta sitten
SceneHandles.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 vuotta sitten
SceneSelection.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 vuotta sitten
SceneWindow.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 vuotta sitten