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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsVulkanDevice.h"
- #include "BsVulkanQueue.h"
- #include "BsVulkanCommandBuffer.h"
- #include "Managers/BsVulkanDescriptorManager.h"
- #include "Managers/BsVulkanQueryManager.h"
- #define VMA_IMPLEMENTATION
- #include "ThirdParty/vk_mem_alloc.h"
- namespace bs { namespace ct
- {
- VulkanDevice::VulkanDevice(VkPhysicalDevice device, UINT32 deviceIdx)
- : mPhysicalDevice(device), mLogicalDevice(nullptr), mIsPrimary(false), mDeviceIdx(deviceIdx), mQueueInfos()
- {
- // Set to default
- for (UINT32 i = 0; i < GQT_COUNT; i++)
- mQueueInfos[i].familyIdx = (UINT32)-1;
- vkGetPhysicalDeviceProperties(device, &mDeviceProperties);
- vkGetPhysicalDeviceFeatures(device, &mDeviceFeatures);
- vkGetPhysicalDeviceMemoryProperties(device, &mMemoryProperties);
- uint32_t numQueueFamilies;
- vkGetPhysicalDeviceQueueFamilyProperties(device, &numQueueFamilies, nullptr);
- Vector<VkQueueFamilyProperties> queueFamilyProperties(numQueueFamilies);
- vkGetPhysicalDeviceQueueFamilyProperties(device, &numQueueFamilies, queueFamilyProperties.data());
- // Create queues
- const float defaultQueuePriorities[BS_MAX_QUEUES_PER_TYPE] = { 0.0f };
- Vector<VkDeviceQueueCreateInfo> queueCreateInfos;
- auto populateQueueInfo = [&](GpuQueueType type, uint32_t familyIdx)
- {
- queueCreateInfos.push_back(VkDeviceQueueCreateInfo());
- VkDeviceQueueCreateInfo& createInfo = queueCreateInfos.back();
- createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- createInfo.pNext = nullptr;
- createInfo.flags = 0;
- createInfo.queueFamilyIndex = familyIdx;
- createInfo.queueCount = std::min(queueFamilyProperties[familyIdx].queueCount, (uint32_t)BS_MAX_QUEUES_PER_TYPE);
- createInfo.pQueuePriorities = defaultQueuePriorities;
- mQueueInfos[type].familyIdx = familyIdx;
- mQueueInfos[type].queues.resize(createInfo.queueCount, nullptr);
- };
- // Look for dedicated compute queues
- for (UINT32 i = 0; i < (UINT32)queueFamilyProperties.size(); i++)
- {
- if ((queueFamilyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) && (queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) == 0)
- {
- populateQueueInfo(GQT_COMPUTE, i);
- break;
- }
- }
- // Look for dedicated upload queues
- for (UINT32 i = 0; i < (UINT32)queueFamilyProperties.size(); i++)
- {
- if ((queueFamilyProperties[i].queueFlags & VK_QUEUE_TRANSFER_BIT) &&
- ((queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) == 0) &&
- ((queueFamilyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) == 0))
- {
- populateQueueInfo(GQT_UPLOAD, i);
- break;
- }
- }
- // Looks for graphics queues
- for (UINT32 i = 0; i < (UINT32)queueFamilyProperties.size(); i++)
- {
- if (queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
- {
- populateQueueInfo(GQT_GRAPHICS, i);
- break;
- }
- }
- // Set up extensions
- const char* extensions[5];
- uint32_t numExtensions = 0;
- extensions[numExtensions++] = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
- extensions[numExtensions++] = VK_KHR_MAINTENANCE1_EXTENSION_NAME;
- extensions[numExtensions++] = VK_KHR_MAINTENANCE2_EXTENSION_NAME;
- // Enumerate supported extensions
- bool dedicatedAllocExt = false;
- bool getMemReqExt = false;
- uint32_t numAvailableExtensions = 0;
- vkEnumerateDeviceExtensionProperties(device, nullptr, &numAvailableExtensions, nullptr);
- if (numAvailableExtensions > 0)
- {
- Vector<VkExtensionProperties> availableExtensions(numAvailableExtensions);
- if (vkEnumerateDeviceExtensionProperties(device, nullptr, &numAvailableExtensions, availableExtensions.data()) == VK_SUCCESS)
- {
- for (auto entry : extensions)
- {
- if(entry == VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME)
- {
- extensions[numExtensions++] = VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME;
- dedicatedAllocExt = true;
- }
- else if(entry == VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME)
- {
- extensions[numExtensions++] = VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME;
- getMemReqExt = true;
- }
- }
- }
- }
- VkDeviceCreateInfo deviceInfo;
- deviceInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
- deviceInfo.pNext = nullptr;
- deviceInfo.flags = 0;
- deviceInfo.queueCreateInfoCount = (uint32_t)queueCreateInfos.size();
- deviceInfo.pQueueCreateInfos = queueCreateInfos.data();
- deviceInfo.pEnabledFeatures = &mDeviceFeatures;
- deviceInfo.enabledExtensionCount = numExtensions;
- deviceInfo.ppEnabledExtensionNames = extensions;
- deviceInfo.enabledLayerCount = 0;
- deviceInfo.ppEnabledLayerNames = nullptr;
- VkResult result = vkCreateDevice(device, &deviceInfo, gVulkanAllocator, &mLogicalDevice);
- assert(result == VK_SUCCESS);
- // Retrieve queues
- for(UINT32 i = 0; i < GQT_COUNT; i++)
- {
- UINT32 numQueues = (UINT32)mQueueInfos[i].queues.size();
- for (UINT32 j = 0; j < numQueues; j++)
- {
- VkQueue queue;
- vkGetDeviceQueue(mLogicalDevice, mQueueInfos[i].familyIdx, j, &queue);
- mQueueInfos[i].queues[j] = bs_new<VulkanQueue>(*this, queue, (GpuQueueType)i, j);
- }
- }
- // Set up the memory allocator
- VmaAllocatorCreateInfo allocatorCI = {};
- allocatorCI.physicalDevice = device;
- allocatorCI.device = mLogicalDevice;
- allocatorCI.pAllocationCallbacks = gVulkanAllocator;
- if(dedicatedAllocExt && getMemReqExt)
- allocatorCI.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
- vmaCreateAllocator(&allocatorCI, &mAllocator);
- // Create pools/managers
- mCommandBufferPool = bs_new<VulkanCmdBufferPool>(*this);
- mQueryPool = bs_new<VulkanQueryPool>(*this);
- mDescriptorManager = bs_new<VulkanDescriptorManager>(*this);
- mResourceManager = bs_new<VulkanResourceManager>(*this);
- }
- VulkanDevice::~VulkanDevice()
- {
- waitIdle();
- for (UINT32 i = 0; i < GQT_COUNT; i++)
- {
- UINT32 numQueues = (UINT32)mQueueInfos[i].queues.size();
- for (UINT32 j = 0; j < numQueues; j++)
- {
- mQueueInfos[i].queues[j]->refreshStates(true, true);
- bs_delete(mQueueInfos[i].queues[j]);
- }
- }
- bs_delete(mDescriptorManager);
- bs_delete(mQueryPool);
- bs_delete(mCommandBufferPool);
- // Needs to happen after query pool & command buffer pool shutdown, to ensure their resources are destroyed
- bs_delete(mResourceManager);
-
- vmaDestroyAllocator(mAllocator);
- vkDestroyDevice(mLogicalDevice, gVulkanAllocator);
- }
- void VulkanDevice::waitIdle() const
- {
- VkResult result = vkDeviceWaitIdle(mLogicalDevice);
- assert(result == VK_SUCCESS);
- }
- UINT32 VulkanDevice::getQueueMask(GpuQueueType type, UINT32 queueIdx) const
- {
- UINT32 numQueues = getNumQueues(type);
- if (numQueues == 0)
- return 0;
- UINT32 idMask = 0;
- UINT32 curIdx = queueIdx % numQueues;
- while (curIdx < BS_MAX_QUEUES_PER_TYPE)
- {
- idMask |= CommandSyncMask::getGlobalQueueMask(type, curIdx);
- curIdx += numQueues;
- }
- return idMask;
- }
- SurfaceFormat VulkanDevice::getSurfaceFormat(const VkSurfaceKHR& surface, bool gamma) const
- {
- uint32_t numFormats;
- VkResult result = vkGetPhysicalDeviceSurfaceFormatsKHR(mPhysicalDevice, surface, &numFormats, nullptr);
- assert(result == VK_SUCCESS);
- assert(numFormats > 0);
- VkSurfaceFormatKHR* surfaceFormats = bs_stack_alloc<VkSurfaceFormatKHR>(numFormats);
- result = vkGetPhysicalDeviceSurfaceFormatsKHR(mPhysicalDevice, surface, &numFormats, surfaceFormats);
- assert(result == VK_SUCCESS);
- SurfaceFormat output;
- output.colorFormat = VK_FORMAT_R8G8B8A8_UNORM;
- output.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
- output.depthFormat = VK_FORMAT_D24_UNORM_S8_UINT;
- // If there is no preferred format, use standard RGBA
- if ((numFormats == 1) && (surfaceFormats[0].format == VK_FORMAT_UNDEFINED))
- {
- if (gamma)
- output.colorFormat = VK_FORMAT_R8G8B8A8_SRGB;
- else
- output.colorFormat = VK_FORMAT_B8G8R8A8_UNORM;
- output.colorSpace = surfaceFormats[0].colorSpace;
- }
- else
- {
- bool foundFormat = false;
- VkFormat wantedFormatsUNORM[] =
- {
- VK_FORMAT_R8G8B8A8_UNORM,
- VK_FORMAT_B8G8R8A8_UNORM,
- VK_FORMAT_A8B8G8R8_UNORM_PACK32,
- VK_FORMAT_A8B8G8R8_UNORM_PACK32,
- VK_FORMAT_R8G8B8_UNORM,
- VK_FORMAT_B8G8R8_UNORM
- };
- VkFormat wantedFormatsSRGB[] =
- {
- VK_FORMAT_R8G8B8A8_SRGB,
- VK_FORMAT_B8G8R8A8_SRGB,
- VK_FORMAT_A8B8G8R8_SRGB_PACK32,
- VK_FORMAT_A8B8G8R8_SRGB_PACK32,
- VK_FORMAT_R8G8B8_SRGB,
- VK_FORMAT_B8G8R8_SRGB
- };
- UINT32 numWantedFormats;
- VkFormat* wantedFormats;
- if (gamma)
- {
- numWantedFormats = sizeof(wantedFormatsSRGB) / sizeof(wantedFormatsSRGB[0]);
- wantedFormats = wantedFormatsSRGB;
- }
- else
- {
- numWantedFormats = sizeof(wantedFormatsUNORM) / sizeof(wantedFormatsUNORM[0]);
- wantedFormats = wantedFormatsUNORM;
- }
- for(UINT32 i = 0; i < numWantedFormats; i++)
- {
- for(UINT32 j = 0; j < numFormats; j++)
- {
- if(surfaceFormats[j].format == wantedFormats[i])
- {
- output.colorFormat = surfaceFormats[j].format;
- output.colorSpace = surfaceFormats[j].colorSpace;
- foundFormat = true;
- break;
- }
- }
- if (foundFormat)
- break;
- }
- // If we haven't found anything, fall back to first available
- if(!foundFormat)
- {
- output.colorFormat = surfaceFormats[0].format;
- output.colorSpace = surfaceFormats[0].colorSpace;
- if (gamma)
- LOGERR("Cannot find a valid sRGB format for a render window surface, falling back to a default format.");
- }
- }
- bs_stack_free(surfaceFormats);
- return output;
- }
- VmaAllocation VulkanDevice::allocateMemory(VkImage image, VkMemoryPropertyFlags flags)
- {
- VmaAllocationCreateInfo allocCI = {};
- allocCI.requiredFlags = flags;
- VmaAllocationInfo allocInfo;
- VmaAllocation allocation;
- VkResult result = vmaAllocateMemoryForImage(mAllocator, image, &allocCI, &allocation, &allocInfo);
- assert(result == VK_SUCCESS);
- result = vkBindImageMemory(mLogicalDevice, image, allocInfo.deviceMemory, allocInfo.offset);
- assert(result == VK_SUCCESS);
- return allocation;
- }
- VmaAllocation VulkanDevice::allocateMemory(VkBuffer buffer, VkMemoryPropertyFlags flags)
- {
- VmaAllocationCreateInfo allocCI = {};
- allocCI.requiredFlags = flags;
- VmaAllocationInfo allocInfo;
- VmaAllocation memory;
- VkResult result = vmaAllocateMemoryForBuffer(mAllocator, buffer, &allocCI, &memory, &allocInfo);
- assert(result == VK_SUCCESS);
- result = vkBindBufferMemory(mLogicalDevice, buffer, allocInfo.deviceMemory, allocInfo.offset);
- assert(result == VK_SUCCESS);
- return memory;
- }
- void VulkanDevice::freeMemory(VmaAllocation allocation)
- {
- vmaFreeMemory(mAllocator, allocation);
- }
- void VulkanDevice::getAllocationInfo(VmaAllocation allocation, VkDeviceMemory& memory, VkDeviceSize& offset)
- {
- VmaAllocationInfo allocInfo;
- vmaGetAllocationInfo(mAllocator, allocation, &allocInfo);
- memory = allocInfo.deviceMemory;
- offset = allocInfo.offset;
- }
- uint32_t VulkanDevice::findMemoryType(uint32_t requirementBits, VkMemoryPropertyFlags wantedFlags)
- {
- for (uint32_t i = 0; i < mMemoryProperties.memoryTypeCount; i++)
- {
- if (requirementBits & (1 << i))
- {
- if ((mMemoryProperties.memoryTypes[i].propertyFlags & wantedFlags) == wantedFlags)
- return i;
- }
- }
- return -1;
- }
- }}
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