BearishSun 2fe81b4f2d All audio resources and components now use the automated script export functionality 8 år sedan
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BsAnimationEx.cpp ec77a59680 AnimationClip and all related classes ported to use the script binding 8 år sedan
BsAsyncOpEx.cpp d4e397920d AsyncOp & Texture are now auto-generated 8 år sedan
BsEngineScriptLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedComponent.cpp 01946d1a00 Getting the new component system to work 8 år sedan
BsManagedDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedResource.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsManagedResourceManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedSerializableArray.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedSerializableDictionary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedSerializableDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedSerializableField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsManagedSerializableList.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedSerializableObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsManagedSerializableObjectInfo.cpp 5c8a8ab593 More work on documentation 8 år sedan
BsMeshDataEx.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 år sedan
BsMeshEx.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 år sedan
BsPhysicsMeshEx.cpp 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator 8 år sedan
BsPixelDataEx.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 år sedan
BsPlayInEditorManager.cpp 01946d1a00 Getting the new component system to work 8 år sedan
BsScriptAnimation.cpp ec77a59680 AnimationClip and all related classes ported to use the script binding 8 år sedan
BsScriptAssemblyManager.cpp 2fe81b4f2d All audio resources and components now use the automated script export functionality 8 år sedan
BsScriptBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptBuiltin.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 år sedan
BsScriptCamera.cpp 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 år sedan
BsScriptCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptCollider.cpp 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator 8 år sedan
BsScriptCollisionData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptComponent.cpp 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 år sedan
BsScriptContextMenu.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptControllerCollision.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptCursor.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 år sedan
BsScriptD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptDebug.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptEnginePlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptFontBitmap.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptGUI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUICanvas.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIContent.cpp 5c8a8ab593 More work on documentation 8 år sedan
BsScriptGUIContentImages.cpp 5c8a8ab593 More work on documentation 8 år sedan
BsScriptGUIElement.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIElementStateStyle.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptGUIElementStyle.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptGUIFixedSpace.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIFlexibleSpace.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIInputBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUILabel.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUILayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIListBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIProgressBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIRenderTexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIScrollArea.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIScrollBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUISkin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptGUISlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUITexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIToggle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIToggleGroup.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGUIWidget.cpp 5c8a8ab593 More work on documentation 8 år sedan
BsScriptGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptGameObjectManager.cpp cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 år sedan
BsScriptHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptInputConfiguration.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptJointCommon.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptLight.cpp 49a338f456 Area light sources (WIP) 8 år sedan
BsScriptLogEntry.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptManagedComponent.cpp 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 år sedan
BsScriptManagedResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptMaterial.cpp ec77a59680 AnimationClip and all related classes ported to use the script binding 8 år sedan
BsScriptMeshCollider.cpp 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator 8 år sedan
BsScriptObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptObjectImpl.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptPhysics.cpp 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator 8 år sedan
BsScriptPhysicsQueryHit.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptPixelUtility.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 år sedan
BsScriptPlainText.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptPrefab.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptProfilerOverlayInternal.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptQuaternion.cpp ec77a59680 AnimationClip and all related classes ported to use the script binding 8 år sedan
BsScriptRange.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptRenderSettings.cpp 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 år sedan
BsScriptRenderTarget.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 år sedan
BsScriptRenderTexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptRenderTexture2D.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptRenderable.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 år sedan
BsScriptResource.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptResourceManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptResourceRef.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptResources.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptScene.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptSceneObject.cpp 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 år sedan
BsScriptScriptCode.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptSerializableArray.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSerializableDictionary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSerializableField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSerializableList.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSerializableObject.cpp 5c8a8ab593 More work on documentation 8 år sedan
BsScriptSerializableProperty.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSerializableUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptShader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptSpriteTexture.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptStep.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptStringTable.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptStringTableManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 år sedan
BsScriptTime.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptVector.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptVector2I.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptVirtualButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsScriptVirtualInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
BsSkeletonEx.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 år sedan
BsTextureEx.cpp d4e397920d AsyncOp & Texture are now auto-generated 8 år sedan