BearishSun b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
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Camera.cs eb5d33c976 Post processing: %!s(int64=9) %!d(string=hai) anos
Light.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Material.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Mesh.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
PostProcessSettings.cs 8d74761ad7 Moved camera to core layer so animation manager has access to it %!s(int64=9) %!d(string=hai) anos
RenderTarget.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
RenderTexture.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
RenderTexture2D.cs 0eba22a68d Removed unused depth buffers or windows and high level render textures %!s(int64=9) %!d(string=hai) anos
Renderable.cs 76dee9fbf8 Morph shape animation (WIP) %!s(int64=9) %!d(string=hai) anos
Shader.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
ShaderInclude.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Texture.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
Texture2D.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Texture3D.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
TextureCube.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos