BearishSun 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles il y a 8 ans
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BasePass.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
ColorSpace.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
DeferredLightCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
GBufferInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
GBufferOutput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
ImageBasedLighting.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
ImportanceSampling.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
LightGridCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
LightingCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
NormalVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
PPBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
PPEyeAdaptationCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles il y a 8 ans
PPGaussianDOFCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
PPTonemapCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
PPWhiteBalance.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
PerCameraData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup il y a 8 ans
PerObjectData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup il y a 8 ans
RayMarch.bslinc.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling il y a 8 ans
ReflectionCubemapCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles il y a 8 ans
SHCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
ShadowDepthBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
ShadowProjectionCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
SkinnedVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
SpriteImage.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
Surface.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
SurfaceData.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
TemporalResolve.bslinc.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling il y a 8 ans
VolumeRenderBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans