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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef __D3D9DeviceManager_H__
- #define __D3D9DeviceManager_H__
- #include "CmD3D9Prerequisites.h"
- namespace CamelotEngine {
- class D3D9Device;
- class D3D9RenderWindow;
- /** Device manager interface.
- */
- class _OgreD3D9Export D3D9DeviceManager
- {
- // Interface.
- public:
- void setActiveDevice (D3D9Device* device);
- D3D9Device* getActiveDevice ();
- void setActiveRenderTargetDevice (D3D9Device* device);
- D3D9Device* getActiveRenderTargetDevice ();
- UINT getDeviceCount ();
- D3D9Device* getDevice (UINT index);
- void linkRenderWindow (D3D9RenderWindow* renderWindow);
- void destroyInactiveRenderDevices ();
- void notifyOnDeviceDestroy (D3D9Device* device);
- D3D9Device* getDeviceFromD3D9Device (IDirect3DDevice9* d3d9Device);
-
- public:
- D3D9DeviceManager ();
- ~D3D9DeviceManager ();
- protected:
- typedef vector<D3D9Device*>::type DeviceList;
- typedef DeviceList::iterator DeviceIterator;
- typedef DeviceList::const_iterator ConstDeviceIterator;
- typedef vector<D3D9RenderWindow*>::type D3D9RenderWindowList;
- protected:
- D3D9Device* selectDevice (D3D9RenderWindow* renderWindow, D3D9RenderWindowList& renderWindowsGroup);
- D3D9Driver* findDriver (D3D9RenderWindow* renderWindow);
-
- DeviceList mRenderDevices;
- D3D9Device* mActiveDevice;
- D3D9Device* mActiveRenderWindowDevice;
- };
- }
- #endif
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