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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef __D3D9HARWAREBUFFERMANAGER_H__
- #define __D3D9HARWAREBUFFERMANAGER_H__
- #include "CmD3D9Prerequisites.h"
- #include "CmHardwareBufferManager.h"
- namespace CamelotEngine {
- /** Implementation of HardwareBufferManager for D3D9. */
- class _OgreD3D9Export D3D9HardwareBufferManagerBase : public HardwareBufferManagerBase
- {
- protected:
- /// Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs
- VertexDeclaration* createVertexDeclarationImpl(void);
- /// Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs
- void destroyVertexDeclarationImpl(VertexDeclaration* decl);
- public:
- D3D9HardwareBufferManagerBase();
- ~D3D9HardwareBufferManagerBase();
- /// Creates a vertex buffer
- HardwareVertexBufferPtr
- createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
- /// Create a hardware vertex buffer
- HardwareIndexBufferPtr
- createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
- };
- /// D3D9HardwareBufferManagerBase as a Singleton
- class _OgreD3D9Export D3D9HardwareBufferManager : public HardwareBufferManager
- {
- public:
- D3D9HardwareBufferManager()
- : HardwareBufferManager(new D3D9HardwareBufferManagerBase())
- {
- }
- ~D3D9HardwareBufferManager()
- {
- delete mImpl;
- }
- };
- }
- #endif
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