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Marko Pintera 3e185cfd55 Shader serialization 13 жил өмнө
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Cocoa 58db262ed7 Linux/Mac OSCursor implementations (untested) 13 жил өмнө
Win32 771f1e8e6c Refactored RenderTexture initialization and creation 13 жил өмнө
X11 58db262ed7 Linux/Mac OSCursor implementations (untested) 13 жил өмнө
CamelotRenderer.cpp 7f49bdd956 Forward renderer 13 жил өмнө
CmApplication.cpp b2442bedf0 Fixed an issue with simulation running much faster than the render thread and causing massive input lag 13 жил өмнө
CmBlendState.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmCamera.cpp 656d3e7b07 Renamed all of the hardware buffers 13 жил өмнө
CmCgProgram.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmCgProgramFactory.cpp 655f82b5a4 Removing unused stuff from GpuPrograms 13 жил өмнө
CmCommandQueue.cpp 36c37b43ff DX11 renderer works 13 жил өмнө
CmComponent.cpp 93e2676b37 RenderManager initial work 13 жил өмнө
CmDeferredRenderContext.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 жил өмнө
CmDepthStencilState.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmGameObject.cpp 7ef92f594e Some fixes with camera rotation 13 жил өмнө
CmGpuBuffer.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 жил өмнө
CmGpuBufferView.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 жил өмнө
CmGpuParamBlock.cpp 4ec92954ca Added shader params 13 жил өмнө
CmGpuParams.cpp 4ec92954ca Added shader params 13 жил өмнө
CmGpuProgram.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmGpuProgramManager.cpp 284bb02672 Removed most of the old parameter system 13 жил өмнө
CmGpuProgramParams.cpp 970391f0a6 Started on GpuParam re-implementation 13 жил өмнө
CmHardwareBufferManager.cpp f964cb4e87 Renamed VertexIndexData into two separate files 13 жил өмнө
CmHighLevelGpuProgram.cpp ca6e08450c Removed loadFromSource and replaced it with initialize_internal 13 жил өмнө
CmHighLevelGpuProgramManager.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmImporter.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmIndexBuffer.cpp 89362ce009 Removed the useless HardwareBufferManagerBase 13 жил өмнө
CmIndexData.cpp f964cb4e87 Renamed VertexIndexData into two separate files 13 жил өмнө
CmInput.cpp dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 жил өмнө
CmManagedDataBlock.cpp 52ab5975f5 Material RTTI slowly coming together 13 жил өмнө
CmMaterial.cpp 3e185cfd55 Shader serialization 13 жил өмнө
CmMaterialRTTI.cpp 4ec92954ca Added shader params 13 жил өмнө
CmMesh.cpp 74796b8bb9 Removed vertex binding 13 жил өмнө
CmMeshData.cpp bc4b1b0d9a Mesh save/load works 13 жил өмнө
CmMeshRTTI.h c6b1e6a880 More work on fixing up multithreading and getting everything to work 13 жил өмнө
CmMultiRenderTexture.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 жил өмнө
CmOcclusionQuery.cpp 656d3e7b07 Renamed all of the hardware buffers 13 жил өмнө
CmPass.cpp 45d26f8845 A bunch of DX11 render system implementation 13 жил өмнө
CmPixelBuffer.cpp 656d3e7b07 Renamed all of the hardware buffers 13 жил өмнө
CmRasterizerState.cpp 1fa581e378 Tiny changes, removed some non relevant lines 13 жил өмнө
CmRenderStateManager.cpp 2f668d6cbe Added depth stencil state 13 жил өмнө
CmRenderSystem.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmRenderSystemCapabilities.cpp 74796b8bb9 Removed vertex binding 13 жил өмнө
CmRenderSystemManager.cpp dfb8b81ded Removed remainining referenced to RenderSystemManager 13 жил өмнө
CmRenderTarget.cpp 771f1e8e6c Refactored RenderTexture initialization and creation 13 жил өмнө
CmRenderTexture.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 жил өмнө
CmRenderWindow.cpp afc811967c Modified window creation parameters so they're more intuitive 13 жил өмнө
CmRenderWindowManager.cpp afc811967c Modified window creation parameters so they're more intuitive 13 жил өмнө
CmRenderable.cpp 26bb37f13b Rendering meshes straight from GameObject 13 жил өмнө
CmRendererManager.cpp 7f49bdd956 Forward renderer 13 жил өмнө
CmResource.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmResourceHandle.cpp c6b1e6a880 More work on fixing up multithreading and getting everything to work 13 жил өмнө
CmResources.cpp 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 жил өмнө
CmSamplerState.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmSceneManager.cpp 43d1b87b50 Ported Renderer to x64 13 жил өмнө
CmShader.cpp 3e185cfd55 Shader serialization 13 жил өмнө
CmSpecificImporter.cpp 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. 13 жил өмнө
CmTechnique.cpp dfb8b81ded Removed remainining referenced to RenderSystemManager 13 жил өмнө
CmTexture.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmTextureManager.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 жил өмнө
CmTextureView.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 жил өмнө
CmVertexBuffer.cpp 74796b8bb9 Removed vertex binding 13 жил өмнө
CmVertexData.cpp f964cb4e87 Renamed VertexIndexData into two separate files 13 жил өмнө
CmVertexDeclaration.cpp 96bb17b5ef A lot more work on DX 11 renderer 13 жил өмнө
CmViewport.cpp e3e5d96d67 Refactored viewport 13 жил өмнө
CmWindowEventUtilities.cpp 771f1e8e6c Refactored RenderTexture initialization and creation 13 жил өмнө
stdafx.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 жил өмнө