BearishSun 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
Default.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
DeferredDirectionalLight.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
DeferredPointLight.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
Diffuse.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
FlatFramebufferToTexture.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
IrradianceComputeSH.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
IrradianceProjectSH.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
IrradianceReduceSH.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
LightGridLLCreation.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
LightGridLLReduction.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
PPCreateTonemapLUT.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
PPDownsample.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
PPEyeAdaptHistogram.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
PPEyeAdaptHistogramReduce.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
PPEyeAdaptation.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
PPTonemapping.bsl 729a9cd7b7 Various fixes for the new shader parsing logic %!s(int64=8) %!d(string=hai) anos
ReflectionCubeDownsample.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
ReflectionCubeImportanceSample.bsl 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor %!s(int64=8) %!d(string=hai) anos
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
ShadowDepthCube.bsl 2f3745e7be Bulk of code for shadow depth rendering & shadow projection done %!s(int64=8) %!d(string=hai) anos
ShadowDepthDirectional.bsl e315616d5d More work on shadow mapping %!s(int64=8) %!d(string=hai) anos
ShadowDepthNormal.bsl 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics %!s(int64=8) %!d(string=hai) anos
ShadowProject.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
ShadowProjectOmni.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
ShadowProjectStencil.bsl e315616d5d More work on shadow mapping %!s(int64=8) %!d(string=hai) anos
Skybox.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
SpriteImageAlpha.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
SpriteImageNoAlpha.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
SpriteLine.bsl cd0fb1257c Fixed sprite line rendering shader %!s(int64=8) %!d(string=hai) anos
SpriteText.bsl 1523924732 Updated engine shaders to new BSL syntax %!s(int64=8) %!d(string=hai) anos
TiledDeferredImageBasedLighting.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
TiledDeferredLighting.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
Transparent.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos