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BansheeCore
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3eb9c8b634
Removing reliance on shader semantics
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il y a 8 ans |
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BansheeD3D11RenderAPI
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729a9cd7b7
Various fixes for the new shader parsing logic
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il y a 8 ans |
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BansheeEditor
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3eb9c8b634
Removing reliance on shader semantics
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il y a 8 ans |
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BansheeEditorExec
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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il y a 9 ans |
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BansheeEngine
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3ee362972a
More fixes for the new shader system. All existing shaders functional.
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il y a 8 ans |
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BansheeFBXImporter
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b9a97b133e
Removing unnecessary DLL export specifiers from plugins
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il y a 8 ans |
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BansheeFMOD
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b9a97b133e
Removing unnecessary DLL export specifiers from plugins
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il y a 8 ans |
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BansheeFontImporter
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2a1db1ce3f
Modified texture packing utility so I can re-use it for shadow maps
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il y a 8 ans |
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BansheeFreeImgImporter
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ec7d23c815
Fixing an issue with texture compression and mipmap generation
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il y a 8 ans |
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BansheeGLRenderAPI
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6edba43c31
Vulkan: Properly handle unbound textures
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il y a 8 ans |
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BansheeMono
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5c8a8ab593
More work on documentation
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il y a 8 ans |
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BansheeOISInput
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b9a97b133e
Removing unnecessary DLL export specifiers from plugins
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il y a 8 ans |
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BansheeOpenAudio
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1fe35a9644
Handle no audio devices more gracefully
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il y a 8 ans |
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BansheePhysX
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b9a97b133e
Removing unnecessary DLL export specifiers from plugins
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il y a 8 ans |
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BansheeSL
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3ee362972a
More fixes for the new shader system. All existing shaders functional.
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il y a 8 ans |
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BansheeUtility
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046b0c02a9
More shaders ported the new system
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il y a 8 ans |
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BansheeVulkanRenderAPI
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6edba43c31
Vulkan: Properly handle unbound textures
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il y a 8 ans |
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CMake
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d0e98c524b
Added support for compression when saving resources
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il y a 8 ans |
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Examples
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47fcc0fec4
Better error reporting when shaders fail to compile
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il y a 8 ans |
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External
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729a9cd7b7
Various fixes for the new shader parsing logic
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il y a 8 ans |
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Game
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5496a2e79a
Fixing Windows build for some helper projects
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il y a 9 ans |
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MBansheeEditor
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6c825a8337
Ability to set scene object mobility, ensuring static and immovable objects can be better optimized
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il y a 8 ans |
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MBansheeEngine
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6c825a8337
Ability to set scene object mobility, ensuring static and immovable objects can be better optimized
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il y a 8 ans |
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RenderBeast
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3eb9c8b634
Removing reliance on shader semantics
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il y a 8 ans |
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SBansheeEditor
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5c8a8ab593
More work on documentation
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il y a 8 ans |
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SBansheeEngine
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1fad29b696
Fix an editor crash when a scene object containing non-managed components is selected
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il y a 8 ans |
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CMakeLists.txt
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d0e98c524b
Added support for compression when saving resources
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il y a 8 ans |