BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
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BansheeCore 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
BansheeD3D11RenderAPI f4dd2fc1b2 MSAA support fully working on DirectX, OpenGL and Vulkan 8 rokov pred
BansheeEditor 770c91d0a3 Automatically update builtin resource data lists when resources are added/removed from their folders 9 rokov pred
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BansheeEngine 8531a656fd Bulk of code for deferred rendering MSAA 8 rokov pred
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing 9 rokov pred
BansheeFMOD b82e9e33bb Improving build find module functions 9 rokov pred
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BansheeFreeImgImporter 7cbf69f663 Dropping support for rarely used pixel formats 9 rokov pred
BansheeGLRenderAPI f4dd2fc1b2 MSAA support fully working on DirectX, OpenGL and Vulkan 8 rokov pred
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 rokov pred
BansheeUtility 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
BansheeVulkanRenderAPI 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
CMake aa3da03dd4 Fixing findglslang build module 9 rokov pred
ExampleLowLevelRendering 83b40c0c88 Minor cleanup (mostly style) 9 rokov pred
ExampleProject a4a8a242bb Added a new low-level rendering example project 9 rokov pred
Game 5496a2e79a Fixing Windows build for some helper projects 9 rokov pred
MBansheeEditor 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
MBansheeEngine 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
RenderBeast f4dd2fc1b2 MSAA support fully working on DirectX, OpenGL and Vulkan 8 rokov pred
SBansheeEditor 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
SBansheeEngine 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
CMakeLists.txt a4a8a242bb Added a new low-level rendering example project 9 rokov pred