BsScriptGUITexture.h 740 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptGUIElement.h"
  4. #include "BsGUITexture.h"
  5. namespace BansheeEngine
  6. {
  7. class BS_SCR_BE_EXPORT ScriptGUITexture : public TScriptGUIElement<ScriptGUITexture>
  8. {
  9. public:
  10. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUITexture")
  11. private:
  12. static void internal_createInstance(MonoObject* instance, MonoObject* texture,
  13. GUIImageScaleMode scale, bool transparent, MonoString* style, MonoArray* guiOptions);
  14. static void internal_setTexture(ScriptGUITexture* nativeInstance, MonoObject* texture);
  15. static void internal_setTint(ScriptGUITexture* nativeInstance, Color color);
  16. ScriptGUITexture(MonoObject* instance, GUITexture* texture);
  17. };
  18. }