BsScriptCSkybox.generated.h 694 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "Wrappers/BsScriptComponent.h"
  4. namespace bs
  5. {
  6. class Texture;
  7. class CSkybox;
  8. class BS_SCR_BE_EXPORT ScriptCSkybox : public TScriptComponent<ScriptCSkybox, CSkybox>
  9. {
  10. public:
  11. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Skybox")
  12. ScriptCSkybox(MonoObject* managedInstance, const GameObjectHandle<CSkybox>& value);
  13. private:
  14. static MonoObject* Internal_getTexture(ScriptCSkybox* thisPtr);
  15. static void Internal_setTexture(ScriptCSkybox* thisPtr, MonoObject* texture);
  16. static void Internal_setBrightness(ScriptCSkybox* thisPtr, float brightness);
  17. static float Internal_getBrightness(ScriptCSkybox* thisPtr);
  18. };
  19. }