Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 лет назад
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Win32 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsCameraProxy.cpp 6ed941be49 Camera frustum is valid on first frame 11 лет назад
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsCoreApplication.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 лет назад
BsCoreObject.cpp d1881075fa Various fixes to Renderer 11 лет назад
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 лет назад
BsCoreSceneManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 лет назад
BsCoreThreadAccessor.cpp e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 лет назад
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 лет назад
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsFont.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 лет назад
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 лет назад
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 лет назад
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsGpuParam.cpp d1881075fa Various fixes to Renderer 11 лет назад
BsGpuParamBlock.cpp d1881075fa Various fixes to Renderer 11 лет назад
BsGpuParamBlockBuffer.cpp d1881075fa Various fixes to Renderer 11 лет назад
BsGpuParams.cpp 8c5ffb497d Various fixes in order to get example model to render 11 лет назад
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 лет назад
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 лет назад
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 лет назад
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 лет назад
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsIndexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsInput.cpp a713a99a65 More documentation & input fixes 11 лет назад
BsMaterial.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 лет назад
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsMesh.cpp 2386b6c4cd Ensured meshes get properly released 11 лет назад
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 лет назад
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 лет назад
BsMeshHeap.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 лет назад
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 лет назад
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsMultiRenderTexture.cpp e918178f0e Added mip/format texture options 11 лет назад
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsPass.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 лет назад
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 лет назад
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 лет назад
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 лет назад
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 лет назад
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 лет назад
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 лет назад
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRenderSystem.cpp 19a14f5940 GPU profiler working 11 лет назад
BsRenderSystemCapabilities.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRenderTarget.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRenderTexture.cpp e918178f0e Added mip/format texture options 11 лет назад
BsRenderWindow.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRenderWindowManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRenderer.cpp 4101088f37 Massive refactor due to work on Renderer 11 лет назад
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 лет назад
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 лет назад
BsResourceHandle.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 лет назад
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 лет назад
BsResources.cpp 591af1e6c0 MeshHeap and TransientMeshes no longer hold circular references to each other 11 лет назад
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsSceneObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 лет назад
BsShader.cpp d1881075fa Various fixes to Renderer 11 лет назад
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsTexture.cpp 47b7a6fdfe Added documentation to example project 11 лет назад
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 лет назад
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsTransientMesh.cpp e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 лет назад
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsVertexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 лет назад
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsVertexDeclaration.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 лет назад
BsViewport.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 лет назад