Marko Pintera 4053fb5da8 Added GUIVIewport code (untested) há 12 anos atrás
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BsApplication.h 588d28952d More work on mouse events há 12 anos atrás
BsBuiltinMaterialManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes há 12 anos atrás
BsCamera.h 4053fb5da8 Added GUIVIewport code (untested) há 12 anos atrás
BsCameraRTTI.h b08adffb6c Work on tabbed title bar há 12 anos atrás
BsD3D11BuiltinMaterialFactory.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects há 12 anos atrás
BsD3D9BuiltinMaterialFactory.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects há 12 anos atrás
BsDebugDraw.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor há 12 anos atrás
BsDragAndDropManager.h bda4a8924e DragAndDropManager works (without drag texture) há 12 anos atrás
BsEngineGUI.h 1cbedb412a Added a background to the scroll bar há 12 anos atrás
BsGLBuiltinMaterialFactory.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects há 12 anos atrás
BsGUIArea.h 6346a5aa56 Added a way to change GUIArea and GUIElement parents há 12 anos atrás
BsGUIButton.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated há 12 anos atrás
BsGUIButtonEvent.h a83a991e7b Selection using Ctrl + A works há 12 anos atrás
BsGUICommandEvent.h cc9f250d1a Reworked how input caret works há 12 anos atrás
BsGUIElement.h 6346a5aa56 Added a way to change GUIArea and GUIElement parents há 12 anos atrás
BsGUIElementBase.h 6346a5aa56 Added a way to change GUIArea and GUIElement parents há 12 anos atrás
BsGUIElementStyle.h b08adffb6c Work on tabbed title bar há 12 anos atrás
BsGUIInputBox.h e42aeb07ec Added proper clipping and offset for the new way of calculating input caret position há 12 anos atrás
BsGUIInputCaret.h ed1651af29 Added proper clip rectangles for selection and caret há 12 anos atrás
BsGUIInputSelection.h ed1651af29 Added proper clip rectangles for selection and caret há 12 anos atrás
BsGUIInputTool.h 48ca203776 Working selection areas with the new method há 12 anos atrás
BsGUILabel.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated há 12 anos atrás
BsGUILayout.h e7f8b52c0b Scrolling using the scroll wheel works há 12 anos atrás
BsGUILayoutOptions.h b08adffb6c Work on tabbed title bar há 12 anos atrás
BsGUILayoutX.h c817f10045 Horizontal scroll is operational há 12 anos atrás
BsGUILayoutY.h c817f10045 Horizontal scroll is operational há 12 anos atrás
BsGUIManager.h a3d90405e7 Closing an editor window no longer causes an exception in GUIManager há 12 anos atrás
BsGUIMaterialManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes há 12 anos atrás
BsGUIMouseEvent.h bda4a8924e DragAndDropManager works (without drag texture) há 12 anos atrás
BsGUIScrollArea.h e7f8b52c0b Scrolling using the scroll wheel works há 12 anos atrás
BsGUIScrollBar.h e7f8b52c0b Scrolling using the scroll wheel works há 12 anos atrás
BsGUIScrollBarHandle.h 64b516b010 Scroll bar no longer jumps a few pixels when you click on it há 12 anos atrás
BsGUIScrollBarHorz.h c0e339108d Added a horizontal scroll bar há 12 anos atrás
BsGUIScrollBarVert.h c0e339108d Added a horizontal scroll bar há 12 anos atrás
BsGUISkin.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes há 12 anos atrás
BsGUISpace.h 73ff6dc3c4 Removed GUILayoutEntry and made spaces derived from GUIElementBase há 12 anos atrás
BsGUITexture.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated há 12 anos atrás
BsGUIToggle.h 5c1863956d Added toggle groups (i.e. radio buttons) há 12 anos atrás
BsGUIToggleGroup.h 5c1863956d Added toggle groups (i.e. radio buttons) há 12 anos atrás
BsGUIViewport.h 4053fb5da8 Added GUIVIewport code (untested) há 12 anos atrás
BsGUIWidget.h a3d90405e7 Closing an editor window no longer causes an exception in GUIManager há 12 anos atrás
BsGUIWindowFrame.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated há 12 anos atrás
BsGUIWindowMover.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated há 12 anos atrás
BsImageSprite.h 9bd30df1a8 Moved sprite offset/clip rect to fillBuffer há 12 anos atrás
BsOverlay.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor há 12 anos atrás
BsOverlayManager.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor há 12 anos atrás
BsPrerequisites.h bda4a8924e DragAndDropManager works (without drag texture) há 12 anos atrás
BsRenderable.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee há 13 anos atrás
BsRenderableRTTI.h b08adffb6c Work on tabbed title bar há 12 anos atrás
BsSceneManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes há 12 anos atrás
BsSprite.h d061edaa9d Fixed issues with selection offset and general clipping issue há 12 anos atrás
BsSpriteTexture.h 8737226e5f Added a dummy texture and a dummy mesh há 12 anos atrás
BsTextSprite.h e0458aed61 Moved caret related sprite methods from TextSprite to INputCaret há 12 anos atrás
BsUpdateCallback.h 8cfa6da2ce Cursor refactoring and UpdateCallback component há 12 anos atrás