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BsApplication.h
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588d28952d
More work on mouse events
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há 12 anos atrás |
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BsBuiltinMaterialManager.h
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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há 12 anos atrás |
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BsCamera.h
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4053fb5da8
Added GUIVIewport code (untested)
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há 12 anos atrás |
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BsCameraRTTI.h
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b08adffb6c
Work on tabbed title bar
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há 12 anos atrás |
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BsD3D11BuiltinMaterialFactory.h
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0581e2fea5
Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects
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há 12 anos atrás |
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BsD3D9BuiltinMaterialFactory.h
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0581e2fea5
Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects
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há 12 anos atrás |
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BsDebugDraw.h
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1b18f9ddd3
Renamed DeferredRenderContext to CoreThreadAccessor
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há 12 anos atrás |
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BsDragAndDropManager.h
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bda4a8924e
DragAndDropManager works (without drag texture)
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há 12 anos atrás |
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BsEngineGUI.h
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1cbedb412a
Added a background to the scroll bar
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há 12 anos atrás |
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BsGLBuiltinMaterialFactory.h
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0581e2fea5
Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects
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há 12 anos atrás |
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BsGUIArea.h
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6346a5aa56
Added a way to change GUIArea and GUIElement parents
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há 12 anos atrás |
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BsGUIButton.h
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a0a7b1ee1d
Fixed an issue where element bounds weren't being properly updated
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há 12 anos atrás |
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BsGUIButtonEvent.h
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a83a991e7b
Selection using Ctrl + A works
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há 12 anos atrás |
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BsGUICommandEvent.h
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cc9f250d1a
Reworked how input caret works
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há 12 anos atrás |
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BsGUIElement.h
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6346a5aa56
Added a way to change GUIArea and GUIElement parents
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há 12 anos atrás |
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BsGUIElementBase.h
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6346a5aa56
Added a way to change GUIArea and GUIElement parents
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há 12 anos atrás |
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BsGUIElementStyle.h
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b08adffb6c
Work on tabbed title bar
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há 12 anos atrás |
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BsGUIInputBox.h
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e42aeb07ec
Added proper clipping and offset for the new way of calculating input caret position
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há 12 anos atrás |
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BsGUIInputCaret.h
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ed1651af29
Added proper clip rectangles for selection and caret
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há 12 anos atrás |
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BsGUIInputSelection.h
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ed1651af29
Added proper clip rectangles for selection and caret
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há 12 anos atrás |
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BsGUIInputTool.h
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48ca203776
Working selection areas with the new method
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há 12 anos atrás |
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BsGUILabel.h
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a0a7b1ee1d
Fixed an issue where element bounds weren't being properly updated
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há 12 anos atrás |
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BsGUILayout.h
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e7f8b52c0b
Scrolling using the scroll wheel works
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há 12 anos atrás |
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BsGUILayoutOptions.h
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b08adffb6c
Work on tabbed title bar
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há 12 anos atrás |
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BsGUILayoutX.h
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c817f10045
Horizontal scroll is operational
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há 12 anos atrás |
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BsGUILayoutY.h
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c817f10045
Horizontal scroll is operational
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há 12 anos atrás |
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BsGUIManager.h
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a3d90405e7
Closing an editor window no longer causes an exception in GUIManager
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há 12 anos atrás |
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BsGUIMaterialManager.h
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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há 12 anos atrás |
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BsGUIMouseEvent.h
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bda4a8924e
DragAndDropManager works (without drag texture)
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há 12 anos atrás |
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BsGUIScrollArea.h
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e7f8b52c0b
Scrolling using the scroll wheel works
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há 12 anos atrás |
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BsGUIScrollBar.h
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e7f8b52c0b
Scrolling using the scroll wheel works
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há 12 anos atrás |
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BsGUIScrollBarHandle.h
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64b516b010
Scroll bar no longer jumps a few pixels when you click on it
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há 12 anos atrás |
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BsGUIScrollBarHorz.h
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c0e339108d
Added a horizontal scroll bar
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há 12 anos atrás |
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BsGUIScrollBarVert.h
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c0e339108d
Added a horizontal scroll bar
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há 12 anos atrás |
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BsGUISkin.h
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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há 12 anos atrás |
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BsGUISpace.h
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73ff6dc3c4
Removed GUILayoutEntry and made spaces derived from GUIElementBase
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há 12 anos atrás |
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BsGUITexture.h
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a0a7b1ee1d
Fixed an issue where element bounds weren't being properly updated
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há 12 anos atrás |
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BsGUIToggle.h
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5c1863956d
Added toggle groups (i.e. radio buttons)
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há 12 anos atrás |
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BsGUIToggleGroup.h
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5c1863956d
Added toggle groups (i.e. radio buttons)
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há 12 anos atrás |
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BsGUIViewport.h
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4053fb5da8
Added GUIVIewport code (untested)
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há 12 anos atrás |
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BsGUIWidget.h
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a3d90405e7
Closing an editor window no longer causes an exception in GUIManager
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há 12 anos atrás |
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BsGUIWindowFrame.h
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a0a7b1ee1d
Fixed an issue where element bounds weren't being properly updated
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há 12 anos atrás |
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BsGUIWindowMover.h
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a0a7b1ee1d
Fixed an issue where element bounds weren't being properly updated
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há 12 anos atrás |
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BsImageSprite.h
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9bd30df1a8
Moved sprite offset/clip rect to fillBuffer
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há 12 anos atrás |
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BsOverlay.h
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1b18f9ddd3
Renamed DeferredRenderContext to CoreThreadAccessor
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há 12 anos atrás |
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BsOverlayManager.h
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1b18f9ddd3
Renamed DeferredRenderContext to CoreThreadAccessor
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há 12 anos atrás |
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BsPrerequisites.h
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bda4a8924e
DragAndDropManager works (without drag texture)
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há 12 anos atrás |
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BsRenderable.h
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d6b255dd18
Moved Camera/Renderable/Overlay/OverlayManager to Banshee
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há 13 anos atrás |
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BsRenderableRTTI.h
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b08adffb6c
Work on tabbed title bar
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há 12 anos atrás |
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BsSceneManager.h
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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há 12 anos atrás |
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BsSprite.h
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d061edaa9d
Fixed issues with selection offset and general clipping issue
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há 12 anos atrás |
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BsSpriteTexture.h
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8737226e5f
Added a dummy texture and a dummy mesh
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há 12 anos atrás |
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BsTextSprite.h
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e0458aed61
Moved caret related sprite methods from TextSprite to INputCaret
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há 12 anos atrás |
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BsUpdateCallback.h
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8cfa6da2ce
Cursor refactoring and UpdateCallback component
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há 12 anos atrás |