BearishSun 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 роки тому
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BsAsyncOpEx.h d4e397920d AsyncOp & Texture are now auto-generated 8 роки тому
BsBuiltinComponentLookup.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsBuiltinResourceLookup.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsEngineScriptLibrary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedComponent.h 01946d1a00 Getting the new component system to work 8 роки тому
BsManagedComponentRTTI.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 роки тому
BsManagedDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedResource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedResourceManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableArray.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableArrayRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableDictionary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableDictionaryRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableFieldRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableList.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableListRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsManagedSerializableObjectInfo.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsManagedSerializableObjectInfoRTTI.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 роки тому
BsManagedSerializableObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPixelDataEx.h d4e397920d AsyncOp & Texture are now auto-generated 8 роки тому
BsPlayInEditorManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptAnimation.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptAnimationClip.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptAnimationCurves.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptAssemblyManager.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptAudioClip.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptBoneWeight.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptBuiltin.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptCamera.h a4c6d018cb Added reflection cubemap filtering for skybox 8 роки тому
BsScriptCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptCollisionData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptColor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptComponent.h 479e9cb3b2 More work on script binding generation 8 роки тому
BsScriptContextMenu.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptControllerCollision.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptCursor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptDebug.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptEnginePrerequisites.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptFont.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptFontBitmap.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIButton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUICanvas.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIContent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIContentImages.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIElement.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIElementStateStyle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIElementStyle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIFixedSpace.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIFlexibleSpace.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIInputBox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUILabel.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUILayout.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIListBox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIProgressBar.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIRenderTexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIScrollArea.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIScrollBar.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUISkin.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptGUISlider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUITexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIToggle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIToggleGroup.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGUIWidget.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptGameObject.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 роки тому
BsScriptGameObjectManager.h 01946d1a00 Getting the new component system to work 8 роки тому
BsScriptHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptInput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptInputConfiguration.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptJointCommon.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptLight.h 49a338f456 Area light sources (WIP) 8 роки тому
BsScriptLogEntry.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptManagedComponent.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 роки тому
BsScriptManagedResource.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 роки тому
BsScriptMaterial.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptMesh.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptMorphShapes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptObject.h 5c8a8ab593 More work on documentation 8 роки тому
BsScriptObjectImpl.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptPhysics.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptPhysicsMaterial.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptPhysicsMesh.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptPhysicsQueryHit.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptPixelUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptPlainText.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptPostProcessSettings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptPrefab.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptProfilerOverlayInternal.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptRange.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptRenderTarget.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptRenderTexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptRenderTexture2D.h a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 роки тому
BsScriptRenderable.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 роки тому
BsScriptResource.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptResourceManager.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptResourceRef.h a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 роки тому
BsScriptResources.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptScene.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSceneObject.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 роки тому
BsScriptScriptCode.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptSerializableArray.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSerializableDictionary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSerializableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSerializableList.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSerializableObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSerializableProperty.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSerializableUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptShader.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptShaderInclude.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptSkeleton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptSpriteTexture.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptStep.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptStringTable.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 роки тому
BsScriptStringTableManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptTime.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptVector.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptVector2I.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptVirtualButton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsScriptVirtualInput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsTextureEx.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 роки тому