BearishSun 5080f1b35a Updated builtin resource import so it only imports file that have been modified (instead of everything) 8 lat temu
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Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsBuildManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsBuiltinEditorResources.cpp 5080f1b35a Updated builtin resource import so it only imports file that have been modified (instead of everything) 8 lat temu
BsCmdBreakPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCmdCloneSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCmdCreateSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCmdDeleteSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCmdInstantiateSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCmdRecordSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCmdReparentSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCodeEditor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsDockManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 lat temu
BsDockManagerLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsDropDownWindow.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsDropDownWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorApplication.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 lat temu
BsEditorCommand.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorShaderIncludeHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorWidget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorWidgetContainer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorWidgetLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEditorWidgetManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsEditorWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsEditorWindowBase.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsEditorWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIColorField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIDockSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIDropButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIFieldBase.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIFloatField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIHoverHitBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIIntField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIListBoxField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIMenuBar.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsGUIResourceTreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUISceneTreeView.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 lat temu
BsGUISliderField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIStatusBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUITabButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUITabbedTitleBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUITextField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIToggleField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUITreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUITreeViewEditBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIVector2Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIVector3Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIVector4Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIWindowFrame.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGUIWindowFrameWidget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGizmoManager.cpp d7216ba1db Added gizmos and menu items for Skybox and ReflectionProbe components 8 lat temu
BsHandleDrawManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 lat temu
BsHandleManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsHandleSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsHandleSliderDisc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsHandleSliderLine.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsHandleSliderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsHandleSliderPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMainEditorWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsModalWindow.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPlatformInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsProjectLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsProjectLibraryEntries.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsProjectResourceMeta.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsProjectSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSceneGrid.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 lat temu
BsScenePicking.cpp 3eb9c8b634 Removing reliance on shader semantics 8 lat temu
BsSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSelectionRenderer.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 lat temu
BsSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsUndoRedo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu