BearishSun 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 gadi atpakaļ
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BasePass.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
ColorSpace.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
DeferredLightCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
GBufferInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
GBufferOutput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
ImageBasedLighting.bslinc.asset 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 gadi atpakaļ
ImportanceSampling.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
LightGridCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
LightingCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
NormalVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
PPBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
PPEyeAdaptationCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 gadi atpakaļ
PPGaussianDOFCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
PPTonemapCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
PPWhiteBalance.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
PerCameraData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup 8 gadi atpakaļ
PerObjectData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup 8 gadi atpakaļ
RayMarch.bslinc.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 gadi atpakaļ
ReflectionCubemapCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 gadi atpakaļ
SHCommon.bslinc.asset b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 gadi atpakaļ
ShadowDepthBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
ShadowProjectionCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
SkinnedVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
SpriteImage.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
Surface.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
SurfaceData.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
TemporalResolve.bslinc.asset b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 gadi atpakaļ
VolumeRenderBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ